Poll: Should a Feeling Map reset for Star Gladiators be implemented?
This poll is closed.
Yes, it would be really helpful. 42.86% 9 42.86%
No, it will make them overpowered. 33.33% 7 33.33%
No, because of other reasons. 14.29% 3 14.29%
I don't really mind. 9.52% 2 9.52%
Total 21 votes 100%
* You voted for this item. [Show Results]

Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Star Gladiator Map Resets
Author Message
Dynamic Thrust Offline
Member
***

Posts: 54
Joined: Aug 2008
Post: #10
RE: Star Gladiator Map Resets

GM-Pandora Wrote:Skill/stat reset and sg map reset arent the same. Why not go play instead of trying to find fault with everything.

Umm, you're right... it's worse. Unless the cost is at LEAST 8 mil for Alchemists/Blacksmiths/Creators/Whitesmiths, it's definitely unbalanced to be able to reset to a brewing/forging build.

And, if the money is proportionate to the difficulty it takes to completely remake a character compared to spamming /doridori to reset maps, then it would be "fair" under your own words.

Not to be on the attack, but you're on the defensive. He made a legitimate point and you got snippy.
08-07-2008 10:04 PM
Find all posts by this user Quote this message in a reply
Post Reply 


Messages In This Thread
Star Gladiator Map Resets - kyoshiro421 - 07-28-2008, 11:18 AM
RE: Star Gladiator Map Resets - Culex - 07-28-2008, 12:41 PM
RE: Star Gladiator Map Resets - conch - 07-28-2008, 01:00 PM
RE: Star Gladiator Map Resets - KohakuSan - 07-28-2008, 01:45 PM
RE: Star Gladiator Map Resets - GM-Pandora - 07-28-2008, 01:48 PM
RE: Star Gladiator Map Resets - GM-Pandora - 07-28-2008, 02:40 PM
RE: Star Gladiator Map Resets - Dynamic Thrust - 08-07-2008 10:04 PM
RE: Star Gladiator Map Resets - GM-Pandora - 07-28-2008, 02:59 PM

Forum Jump: