Difference between revisions of "Muspel Mondays"
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'''Muspel Monday''' is a fully automated weekly event that occurs on Mondays. At midnight, a portal opens inside a building in Niflheim, leading to Muspelheim. Heroes that enter can explore the region or raid Surtur's Palace. It is recommended for high level players in a party setting, and they ought to be prepared against high level monsters in battle.<br> | '''Muspel Monday''' is a fully automated weekly event that occurs on Mondays. At midnight, a portal opens inside a building in Niflheim, leading to Muspelheim. Heroes that enter can explore the region or raid Surtur's Palace. It is recommended for high level players in a party setting, and they ought to be prepared against high level monsters in battle.<br> | ||
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Interacting with the "correct" pedestal will cause the boss Fafnir to spawn. He will remain alive on the field for 1 hour, and must be beaten to proceed. Failing to defeat him within the time limit will cause him to leave, and the pedestal puzzle will reset, meaning he will have to be fought again later on.<br> | Interacting with the "correct" pedestal will cause the boss Fafnir to spawn. He will remain alive on the field for 1 hour, and must be beaten to proceed. Failing to defeat him within the time limit will cause him to leave, and the pedestal puzzle will reset, meaning he will have to be fought again later on.<br> | ||
− | + | Once defeated, the seal blocking the way to the next map will fall, and will respawn 1 hour later. | |
===The Sun Orbs=== | ===The Sun Orbs=== | ||
− | The second map | + | The second map, is a large room containing a single pool of lava in the center, which can kill you if you walk in. Two glowing orbs can be found on the far left and right of the map. They have 1,000 HP and take only 1 damage from every hit, making them near indestructible. However, they will react and die when hit by the following specific spells:<br> |
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*Fire Ball | *Fire Ball | ||
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*Dragon Fire Formation | *Dragon Fire Formation | ||
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− | + | Both sun orbs must be beaten at about the same time, approximately within 5 seconds of the other's defeat, in order to weaken the seal blocking the way. If not destroyed, they will simply respawn 5 seconds later. '''Monsters in Muspelheim drop Fire spell scrolls, which can be used against these monsters in case players do not have these skills.'''<br> | |
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+ | Once the seal is destroyed, the way to the next room will be accessible for 1 hour.<br> | ||
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+ | This portion is impossible to complete alone. Two players are required to work together to proceed.<br> | ||
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+ | ===The Astronomy Room=== | ||
− | + | Surtur's astronomy room contains 3 glowing red star pedestals that can be clicked on. To disable the seal leading to Surtur's Chambers, all 3 must be activated at about the same time, within 5 seconds of the first one's activation. Once this happens, Surtur will send his forces to ambush you. | |
+ | Anywhere from 30~48 monsters, either Svigalae, Eye of Surtur, Logi or Eimyrja, will spawn on the hallway to the room with the Lava Pool. 20 of these must be defeated in order for the seal blocking the way to Surtur's to fall. | ||
− | + | There is a 1 hour limit from the time the 3 red star pedestals are activated to both defeat the mobs and keep the portal to surtur's room open. This means that if you took 20 minutes to defeat the ambush monsters, surtur's room is only open for 40 minutes. If surtur is dead at the moment of activating all 3 switches, the seal will fall, but no monsters will be spawned. | |
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Monsters found at this stage are: | Monsters found at this stage are: | ||
*[[Muspelheim Monsters#Archlogi|Archlogi]] | *[[Muspelheim Monsters#Archlogi|Archlogi]] |