Difference between revisions of "Giant Octopus"

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(Created page with "{{Template:Monster |Name=Giant Octopus |Race=Fish |Level=72 |Minatk=1025 |Maxatk=1980 |Sprite=Giant_octopus.gif |Element=Water 2 |Hp=850,000 |Def=12 |Mdef=16 |Size=Large |Exp=...")
 
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*Giant Octopus Card 0.03%
 
*Giant Octopus Card 0.03%
 
|Mvpdrops=
 
|Mvpdrops=
|Tips=
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|Tips=*Even though a tank can gain the Giant Octopus' attention, it can still sometimes randomly target other party members with skills, so don't let your guard down.
 +
*Water property armor, such as [[Arctic Wings]] or Swordfish-Carded gear can significantly reduce damage from the Octopus' water skills.
 +
*Blinding Mist (Wall of Fog) will protect the Giant Octopus from ranged attacks and single-target skills, but it can be lured away from the fog.
 
|Notes=}}
 
|Notes=}}

Revision as of 18:42, 22 November 2019

Giant Octopus HP 850,000 ATK 1025~1980 MATK 374~232 Level 72
Giant octopus.gif
Def 12 MDef 16 Race Fish STR 21
Exp 1615000 (1.9 exp/hp) Job Exp 1232500 (1.45 exp/hp) Element Water 2 AGI 34
MVP Exp 250000 ASPD 0.49 atk/sec Size Large VIT 18
Speed 300 Stunlock Delay 360 Attack Range 1 INT 85
Flee 106 Hit 106 Spell Range 12 DEX 63
#2194 Flee (95%) 181 Hit (100%) 126 Sight Range 16 LUK 8
Mode

Can move, Aggressive, Cast sensor, Boss, Can attack, Detector, Change target, Change chase, Change target melee, Change target chase

Skills
  • Water Attribute Attack Level 1 on target under any condition, 10% chance, 0s cast time, 8s cast delay, interruptible
  • Water Ball Level 2 on target under any condition, 10% chance, 1s cast time, 15s cast delay, interruptible
  • Frost Diver Level 5 on random target under any condition, 15% chance, 0.75s cast time, 15s cast delay, interruptible
  • Frost Nova Level 10 on self under any condition, 10% chance, 1s cast time, 12s cast delay, interruptible
  • Heaven's Drive Level 3 on random target under any condition, 10% chance, 0.5s cast time, 15s cast delay, interruptible

HP Below 75%

  • Blind Attack Level 3 on target when HP below 75%, 10% chance, 0s cast time, 10s cast delay, interruptible
  • Pulse Strike Level 1 on self when HP below 75%, 20% chance, 0.5s cast time, 30s cast delay, uninterruptable

HP Below 50%

  • Blinding Mist Level 1 on self when HP below 50%, 10% chance, 0s cast time, 10s cast delay, interruptible
  • Earthquake Level 3 on self when HP below 50%, 100% chance, 1s cast time, 30s cast delay, interruptible
  • Water Attribute Attack Level 2 on target when HP below 50%, 10% chance, 0s cast time, 10s cast delay, interruptible
  • Heaven's Drive Level 5 on random target when HP below 50%, 10% chance, 1s cast time, 15s cast delay, interruptible
  • Water Ball Level 3 on random target when HP below 50%, 10% chance, 1s cast time, 20s cast delay, interruptible

Rude Attacked

  • Power Up Level 5 on self when rude attacked, 25% chance, 0.5s cast time, 10s cast delay, interruptible
  • Earthquake Level 5 on self when rude attacked, 15% chance, 0.5s cast time, 10s cast delay, interruptible
  • Water Ball Level 5 on random target when rude attacked, 25% chance, 0.5s cast time, 8s cast delay, interruptible
Drops
  • Tentacle 100%
  • Hairtail 30%
  • Marlin 30%
  • Saurel 30%
  • Tuna 30%
  • Malang Crab 30%
  • Brindle Eel 30%
  • Normal Coin Bag 15%
  • Poor Coin Bag 15%
  • Giant Octopus Card 0.03%
Strategy
  • Even though a tank can gain the Giant Octopus' attention, it can still sometimes randomly target other party members with skills, so don't let your guard down.
  • Water property armor, such as Arctic Wings or Swordfish-Carded gear can significantly reduce damage from the Octopus' water skills.
  • Blinding Mist (Wall of Fog) will protect the Giant Octopus from ranged attacks and single-target skills, but it can be lured away from the fog.