Difference between revisions of "Nightmare Pyramid"
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− | + | Nightmare Pyramid is an official location that serves as an extension to the Pyramid dungeon. It is customized in HeRO to fit our Pre-Renewal mechanics. | |
==About the Nightmare Pyramid== | ==About the Nightmare Pyramid== | ||
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===HeRO Lore=== | ===HeRO Lore=== | ||
− | During an attack on the pyramids by Dark Allegiance radicals Ostellos and Eudoxie, the two take an ancient artifact from the structure. Unfortunately, said artifact | + | During an attack on the pyramids by Dark Allegiance radicals Ostellos and Eudoxie, the two take an ancient artifact from the structure. Unfortunately, said artifact was the best replacement for the ancient and long gone mana channeler for the Pyramid's mechanisms. Ever since, magic energies accumulates in the lower floors, making the monsters go berserk when the air is saturated with these energies. |
As this poses a threat to the Thief Guild and Morroc, Agent Durai stands by the entrance to the Pyramid's Lower Floors, recruiting passing adventurers to help exterminate the monsters. | As this poses a threat to the Thief Guild and Morroc, Agent Durai stands by the entrance to the Pyramid's Lower Floors, recruiting passing adventurers to help exterminate the monsters. | ||
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To complete a mission, you have to kill 20 of the mob you selected. In the case of Nightmarish Amon Ra, you only have to kill 1. If you talk to Durai and select a mission you've already taken, you'll have the option to stop hunting. If you select this, the quest will be removed from you. '''Note''': You will lose the monster kill count progress for the quest if you choose to stop. | To complete a mission, you have to kill 20 of the mob you selected. In the case of Nightmarish Amon Ra, you only have to kill 1. If you talk to Durai and select a mission you've already taken, you'll have the option to stop hunting. If you select this, the quest will be removed from you. '''Note''': You will lose the monster kill count progress for the quest if you choose to stop. | ||
− | Once you complete a mission, there is a 23 hour delay before you can complete it again. When the time is up, | + | Once you complete a mission, there is a 23 hour delay before you can complete it again. When the time is up, talk to Durai and select the mission again to begin the hunt. |
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You will receive the following rewards for completing a mission: | You will receive the following rewards for completing a mission: | ||
− | *Nightmarish Verit: | + | *Nightmarish Verit: 625k Base Exp, 400k Job Exp, and either 3 First Aid Kit or 3 Cookie Bag |
− | *Nightmarish Mummy: | + | *Nightmarish Mummy: 625k Base Exp, 400k Job Exp, and either 3 Small Life Potion or 2 Yggdrasil Seed |
− | *Nightmarish Minorous: | + | *Nightmarish Minorous: 625k Base Exp, 400k Job Exp, and either 1 White Herb Box or 1 Small Steel Box |
− | *Nightmarish Mimic: | + | *Nightmarish Mimic: 800k Base Exp, 500k Job Exp, and either 5 Large Defense Potion or 5 Light White Potion |
− | *Nightmarish Arclouse: | + | *Nightmarish Arclouse: 800k Base Exp, 500k Job Exp, and either 2 Yggdrasil Seed or 5 Speed Potion |
− | *Nightmare Ancient Mummy: | + | *Nightmare Ancient Mummy: 800k Base Exp, 500k Job Exp, and either 5 Large Magic Defense Potion or 3 Light Blue Potion |
− | *Nightmarish Amon Ra: 1.5m Base Exp, 1. | + | *Nightmarish Amon Ra: 1.5m Base Exp, 1.5m Job Exp, and either 3 Rainbow Cake or 1 Yggdrasil Berry |
− | + | ||
==Spawns Tables== | ==Spawns Tables== | ||
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Nightmarish Arclouze - 20 (5 sec) <br> | Nightmarish Arclouze - 20 (5 sec) <br> | ||
Nightmare Ancient Mummy - 20 (5 sec) <br> | Nightmare Ancient Mummy - 20 (5 sec) <br> | ||
− | Nightmarish Amon Ra - 1 ( | + | Nightmarish Amon Ra - 1 (2.5 Hours ~ 3 Hours) <br> |
+ | |||
+ | ==Amon Ra Spawns== | ||
+ | |||
+ | Every 20 minutes starting from when the server goes online, all monsters without a respawn time are killed in the second floor of the Nightmarish Pyramid and the normal Amon Ra Map (moc_pryd06 and moc_prydn2). This is a quality of life change done to prevent Amon Ra's spawns to crowd the map, thus avoiding annoyances while leveling when killing a mob that turns out to give no exp. However, due to technical limitations with the script commands, killing monsters without a spawn time also means that alchemist's summoned plants, marine spheres and mobs spawned via GM @commands will be affected as well, meaning you may notice your plants randomly die, but this is only once every 20 minutes. | ||
+ | |||
+ | |||
==Monster Info== | ==Monster Info== | ||
===Nightmarish Minorous=== | ===Nightmarish Minorous=== | ||
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===Nightmarish Mummy=== | ===Nightmarish Mummy=== | ||
− | + | {{:Nightmarish Mummy}} | |
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===Nightmarish Verit=== | ===Nightmarish Verit=== | ||
− | + | {{:Nightmarish Verit}} | |
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===Nightmarish Mimic=== | ===Nightmarish Mimic=== | ||
− | + | {{:Nightmarish Mimic}} | |
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===Nightmarish Arclouse=== | ===Nightmarish Arclouse=== | ||
− | + | {{:Nightmarish Arclouse}} | |
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===Nightmare Ancient Mummy=== | ===Nightmare Ancient Mummy=== | ||
− | + | {{:Nightmare Ancient Mummy}} | |
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===Nightmarish Amon Ra=== | ===Nightmarish Amon Ra=== | ||
+ | {{:Nightmarish Amon Ra}} | ||
+ | |||
+ | ==Trivia== | ||
+ | |||
+ | *This location was released on heRO in September 6th, 2016. | ||
− | + | [[Category: Customized Monsters]] | |
− | + | [[Category: Customized Area]] | |
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Latest revision as of 22:57, 29 June 2021
Nightmare Pyramid is an official location that serves as an extension to the Pyramid dungeon. It is customized in HeRO to fit our Pre-Renewal mechanics.
Contents
About the Nightmare Pyramid
HeRO Lore
During an attack on the pyramids by Dark Allegiance radicals Ostellos and Eudoxie, the two take an ancient artifact from the structure. Unfortunately, said artifact was the best replacement for the ancient and long gone mana channeler for the Pyramid's mechanisms. Ever since, magic energies accumulates in the lower floors, making the monsters go berserk when the air is saturated with these energies.
As this poses a threat to the Thief Guild and Morroc, Agent Durai stands by the entrance to the Pyramid's Lower Floors, recruiting passing adventurers to help exterminate the monsters.
How to Access
At the Thief Guild, near the entrance to the basement's first floor (moc_prydb1 96 67), a Thief Guild Agent stands by. When you talk to him, he explains he's recruiting people to help exterminate monsters in the lower floors.
Once you agree to help the Thief Guild Agent, he'll introduce himself as Durai and warp you to the nightmare floors.
Fiend Extermination
Missions
To begin the extermination quests, just talk to Agent Durai in the nightmarish basement. You'll have the option to hunt Nightmarish Verits, Mummies, Minorous, Mimics, Ancient Mummies, Arclouze, and/or Amon Ra.
To complete a mission, you have to kill 20 of the mob you selected. In the case of Nightmarish Amon Ra, you only have to kill 1. If you talk to Durai and select a mission you've already taken, you'll have the option to stop hunting. If you select this, the quest will be removed from you. Note: You will lose the monster kill count progress for the quest if you choose to stop.
Once you complete a mission, there is a 23 hour delay before you can complete it again. When the time is up, talk to Durai and select the mission again to begin the hunt.
Rewards
You will receive the following rewards for completing a mission:
- Nightmarish Verit: 625k Base Exp, 400k Job Exp, and either 3 First Aid Kit or 3 Cookie Bag
- Nightmarish Mummy: 625k Base Exp, 400k Job Exp, and either 3 Small Life Potion or 2 Yggdrasil Seed
- Nightmarish Minorous: 625k Base Exp, 400k Job Exp, and either 1 White Herb Box or 1 Small Steel Box
- Nightmarish Mimic: 800k Base Exp, 500k Job Exp, and either 5 Large Defense Potion or 5 Light White Potion
- Nightmarish Arclouse: 800k Base Exp, 500k Job Exp, and either 2 Yggdrasil Seed or 5 Speed Potion
- Nightmare Ancient Mummy: 800k Base Exp, 500k Job Exp, and either 5 Large Magic Defense Potion or 3 Light Blue Potion
- Nightmarish Amon Ra: 1.5m Base Exp, 1.5m Job Exp, and either 3 Rainbow Cake or 1 Yggdrasil Berry
Spawns Tables
Nightmarish Pyramid Level 1
Nightmarish Minorous - 60 (5 sec)
Nightmarish Mummy - 30 (5 sec)
Nightmarish Verit - 50 (5 sec)
Nightmarish Pyramid Level 2
Nightmarish Mummy - 30 (5 sec)
Nightmarish Mimic - 30 (5 sec)
Nightmarish Arclouze - 20 (5 sec)
Nightmare Ancient Mummy - 20 (5 sec)
Nightmarish Amon Ra - 1 (2.5 Hours ~ 3 Hours)
Amon Ra Spawns
Every 20 minutes starting from when the server goes online, all monsters without a respawn time are killed in the second floor of the Nightmarish Pyramid and the normal Amon Ra Map (moc_pryd06 and moc_prydn2). This is a quality of life change done to prevent Amon Ra's spawns to crowd the map, thus avoiding annoyances while leveling when killing a mob that turns out to give no exp. However, due to technical limitations with the script commands, killing monsters without a spawn time also means that alchemist's summoned plants, marine spheres and mobs spawned via GM @commands will be affected as well, meaning you may notice your plants randomly die, but this is only once every 20 minutes.
Monster Info
Nightmarish Minorous
Nightmarish Minorous | HP | 11,146 | ATK | 737~962 | MATK | ?~? | Level | 57 |
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Def | 25 | MDef | 15 | Race | Brute | STR | 74 | |
Exp | 20,620 | Job Exp | 10,250 | Element | Fire 2 | AGI | 48 | |
MVP Exp | None | ASPD | .43s/atk | Size | Large | VIT | 70 | |
Speed | 200 | Stunlock Delay | .432s | Attack Range | 1 | INT | 75 | |
Flee | 105 | Hit | 116 | Spell Range | 10 | DEX | 59 | |
#2353 | Flee (95%) | 191 | Hit (100%) | 125 | Sight Range | 12 | LUK | 25 |
Mode |
Can Move/Attack, Agressive, Cast Sensor, Change Target Melee/Chase | |||||||
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Location |
Nightmare Pyramid B1 |
Nightmarish Mummy
Nightmarish Mummy | HP | 7,764 | ATK | 381~450 | MATK | ?~? | Level | 40 |
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Def | 10 | MDef | 20 | Race | Undead | STR | 32 | |
Exp | 11,645 | Job Exp | 9,705 | Element | Undead 2 | AGI | 21 | |
MVP Exp | None | ASPD | .54s/atk | Size | Medium | VIT | 36 | |
Speed | 300 | Stunlock Delay | .384s | Attack Range | 1 | INT | 1 | |
Flee | 61 | Hit | 112 | Spell Range | 10 | DEX | 72 | |
#2354 | Flee (95%) | 187 | Hit (100%) | 81 | Sight Range | 12 | LUK | 23 |
Mode |
Can Move/Attack, Agressive, Cast Sensor, Angry, Change Target Melee/Chase | |||||||
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Location |
Nightmare Pyramid B1 & B2 |
Nightmarish Verit
Nightmarish Verit | HP | 7,908 | ATK | 486~586 | MATK | ?~? | Level | 41 |
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Def | 10 | MDef | 15 | Race | Undead | STR | 1 | |
Exp | 11,070 | Job Exp | 9,090 | Element | Undead 1 | AGI | 21 | |
MVP Exp | None | ASPD | .309s/atk | Size | Medium | VIT | 43 | |
Speed | 250 | Stunlock Delay | .48s | Attack Range | 1 | INT | 0 | |
Flee | 62 | Hit | 84 | Spell Range | 10 | DEX | 43 | |
#2355 | Flee (95%) | 159 | Hit (100%) | 82 | Sight Range | 12 | LUK | 23 |
Mode |
Can Move/Attack, Looter, Assist, Cast Sensor, Change Target/Chase, Change Target Melee/Chase | |||||||
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Drops |
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Location |
Nightmare Pyramid B1 |
Nightmarish Mimic
Nightmarish Mimic | HP | 7,650 | ATK | 187~1125 | MATK | ?~? | Level | 56 |
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Def | 20 | MDef | 50 | Race | Formless | STR | 50 | |
Exp | 2,675 | Job Exp | 2,675 | Element | Neutral 3 | AGI | 139 | |
MVP Exp | None | ASPD | .67s/atk | Size | Medium | VIT | 1 | |
Speed | 100 | Stunlock Delay | .288s | Attack Range | 1 | INT | 69 | |
Flee | 195 | Hit | 142 | Spell Range | 10 | DEX | 86 | |
#2356 | Flee (95%) | 217 | Hit (100%) | 215 | Sight Range | 12 | LUK | 126 |
Mode |
Can Move/Attack, Aggressive, Cast Sensor, Change Target Melee/Chase | |||||||
Skills |
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Drops |
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Location |
Nightmare Pyramid B2 |
Nightmarish Arclouse
Nightmarish Arclouse | HP | 9,112 | ATK | 712~800 | MATK | ?~? | Level | 64 |
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Def | 20 | MDef | 25 | Race | Insect | STR | 1 | |
Exp | 7,285 | Job Exp | 8,200 | Element | Earth 2 | AGI | 86 | |
MVP Exp | None | ASPD | .68s/atk | Size | Medium | VIT | 5 | |
Speed | 100 | Stunlock Delay | .48s | Attack Range | 1 | INT | 5 | |
Flee | 150 | Hit | 150 | Spell Range | 10 | DEX | 86 | |
#2358 | Flee (95%) | 225 | Hit (100%) | 170 | Sight Range | 12 | LUK | 57 |
Mode |
Can Move/Attack, Aggressive, Cast Sensor, Detector, Change Target melee/Chase | |||||||
Skills |
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Drops |
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Location |
Nightmare Pyramid B2 |
Nightmare Ancient Mummy
Nightmare Ancient Mummy | HP | 60,898 | ATK | 1045~1411 | MATK | ?~? | Level | 88 |
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Def | 37 | MDef | 37 | Race | Undead | STR | 32 | |
Exp | 100,480 | Job Exp | 88,300 | Element | Undead 2 | AGI | 21 | |
MVP Exp | None | ASPD | .52s/atk | Size | Medium | VIT | 36 | |
Speed | 175 | Stunlock Delay | .384s | Attack Range | 1 | INT | 5 | |
Flee | 109 | Hit | 183 | Spell Range | 10 | DEX | 95 | |
#2360 | Flee (95%) | 258 | Hit (100%) | 129 | Sight Range | 12 | LUK | 40 |
Mode |
Can Move/Attack, Agressive, Cast Sensor, Change Target/Chase, Change Target Melee/Chase | |||||||
Skills |
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Drops |
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Location |
Nightmare Pyramid B2 |
Nightmarish Amon Ra
Nightmarish Amon Ra | HP | 1,821,207 | ATK | 2058~3220 | MATK | ?~? | Level | 96 |
---|---|---|---|---|---|---|---|---|
Def | 36 | MDef | 62 | Race | Demi-Human | STR | 1 | |
Exp | 2,276,505 | Job Exp | 1,912,265 | Element | Earth 3 | AGI | 1 | |
MVP Exp | 359,960 | ASPD | .34s/atk | Size | Large | VIT | 103 | |
Speed | 170 | Stunlock Delay | .48s | Attack Range | 3 | INT | 142 | |
Flee | 97 | Hit | 181 | Spell Range | 14 | DEX | 85 | |
#2362 | Flee (95%) | 256 | Hit (100%) | 117 | Sight Range | 12 | LUK | 51 |
Mode |
Can Attack, Agressive, Detector, Boss | |||||||
Skills |
HP Below 75%
HP Below 50%
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Drops |
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MVP Drops |
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Location |
Nightmare Pyramid B2 |
Trivia
- This location was released on heRO in September 6th, 2016.