Difference between revisions of "Patch Changelog 2022"
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'''Lutia Region''' | '''Lutia Region''' | ||
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− | This applies to the maps lutia01, xmas, xmas_fild01, and lutia02 | + | This applies to the maps lutia01, xmas, xmas_fild01, and lutia02. |
*Minor texture and model issues have been fixed | *Minor texture and model issues have been fixed | ||
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*Farmiliar, Wild Rose, and Dark Illusion now have special pet animations. | *Farmiliar, Wild Rose, and Dark Illusion now have special pet animations. | ||
*New Monster and NPC sprites have been added | *New Monster and NPC sprites have been added | ||
+ | |||
+ | |||
+ | ==July to December== | ||
+ | |||
+ | Lost Records | ||
+ | |||
+ | ==December 10== | ||
+ | *Prontera's look has changed to Snowy Prontera | ||
+ | *Faeheim's Fields and Towns have had their look updated. Bushes use higher quality textures and some Trees are now colorful. Note: Fortuna, Marasmius and Tessera are yet to updated to reflect some of these new updates. | ||
+ | *New textures and sprites for possible future use were added. | ||
+ | *Eddga, Kiel, Abysmal Knight, Wild Rose, now have pet animations. Note that Eddga is not currently an available pet. | ||
+ | *Eddga and Wild Rose now have pet gear (not yet released). | ||
+ | *Attempted to fix certain crashing sprites (Crow Duke, etc). | ||
+ | *Fix attempt for a previous bad patch. | ||
+ | |||
+ | ==December 18== | ||
+ | *New Winter Login Screen | ||
+ | *Fortuna, Marasmius and Tessera are updated to reflect the new faeheim textures and models. | ||
+ | *New future card art. | ||
+ | *New future monster sprites. |
Latest revision as of 12:15, 18 December 2022
March 6
Map Changes
- Prontera's look has changed to Cherry Blossom Prontera
Sprite Changes
- Monster sprites have been added
File Changes
- Card art for unreleased monsters have been added
- Death Knight and Amaroq card art have been updated
- New sound effects have been added for future use
- 4 map "water" types have been added for future use
- Over 500 map textures have been added for future use
- Over 300 map 3D models have been added for future use
June 9
Map Changes
- Prontera City's trees have changed again
- Minor visual fixes have been made to a future map
Lutia Region
This applies to the maps lutia01, xmas, xmas_fild01, and lutia02.
- Minor texture and model issues have been fixed
- The layout has changed slightly
- Sound effects have been added
- Christmas lights, lamp lights and chimney smoke effects have been updated
Note: Minor position lag might be experienced in lutia01 and lutia02 only until the next server maintenance.
Other Changes
- New card images have been added
- Deepsea Marse and Deepsea Kapha sprites have been updated to better distinguish them from regular Marse and Kapha
- Eimyrja has a new attack animation
- Farmiliar, Wild Rose, and Dark Illusion now have special pet animations.
- New Monster and NPC sprites have been added
July to December
Lost Records
December 10
- Prontera's look has changed to Snowy Prontera
- Faeheim's Fields and Towns have had their look updated. Bushes use higher quality textures and some Trees are now colorful. Note: Fortuna, Marasmius and Tessera are yet to updated to reflect some of these new updates.
- New textures and sprites for possible future use were added.
- Eddga, Kiel, Abysmal Knight, Wild Rose, now have pet animations. Note that Eddga is not currently an available pet.
- Eddga and Wild Rose now have pet gear (not yet released).
- Attempted to fix certain crashing sprites (Crow Duke, etc).
- Fix attempt for a previous bad patch.
December 18
- New Winter Login Screen
- Fortuna, Marasmius and Tessera are updated to reflect the new faeheim textures and models.
- New future card art.
- New future monster sprites.