Difference between revisions of "Patch Changelog 2022"

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(Created page with "==March 6== '''Map Changes''' *Prontera's look has changed to Cherry Blossom Prontera '''Sprite Changes''' *Monster sprites have been added '''File Changes''' <br> *Card a...")
 
 
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__TOC__
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==March 6==
 
==March 6==
  
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'''Lutia Region'''
 
'''Lutia Region'''
 
<br>
 
<br>
This applies to the maps lutia01, xmas, xmas_fild01, and lutia02
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This applies to the maps lutia01, xmas, xmas_fild01, and lutia02.
  
 
*Minor texture and model issues have been fixed
 
*Minor texture and model issues have been fixed
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*Farmiliar, Wild Rose, and Dark Illusion now have special pet animations.
 
*Farmiliar, Wild Rose, and Dark Illusion now have special pet animations.
 
*New Monster and NPC sprites have been added
 
*New Monster and NPC sprites have been added
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==July to December==
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Lost Records
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==December 10==
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*Prontera's look has changed to Snowy Prontera
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*Faeheim's Fields and Towns have had their look updated. Bushes use higher quality textures and some Trees are now colorful. Note: Fortuna, Marasmius and Tessera are yet to updated to reflect some of these new updates.
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*New textures and sprites for possible future use were added.
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*Eddga, Kiel, Abysmal Knight, Wild Rose, now have pet animations. Note that Eddga is not currently an available pet.
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*Eddga and Wild Rose now have pet gear (not yet released).
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*Attempted to fix certain crashing sprites (Crow Duke, etc).
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*Fix attempt for a previous bad patch.
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==December 18==
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*New Winter Login Screen
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*Fortuna, Marasmius and Tessera are updated to reflect the new faeheim textures and models.
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*New future card art.
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*New future monster sprites.

Latest revision as of 12:15, 18 December 2022

March 6

Map Changes

  • Prontera's look has changed to Cherry Blossom Prontera

Sprite Changes

  • Monster sprites have been added

File Changes

  • Card art for unreleased monsters have been added
  • Death Knight and Amaroq card art have been updated
  • New sound effects have been added for future use
  • 4 map "water" types have been added for future use
  • Over 500 map textures have been added for future use
  • Over 300 map 3D models have been added for future use

June 9

Map Changes

  • Prontera City's trees have changed again
  • Minor visual fixes have been made to a future map

Lutia Region
This applies to the maps lutia01, xmas, xmas_fild01, and lutia02.

  • Minor texture and model issues have been fixed
  • The layout has changed slightly
  • Sound effects have been added
  • Christmas lights, lamp lights and chimney smoke effects have been updated

Note: Minor position lag might be experienced in lutia01 and lutia02 only until the next server maintenance.

Other Changes

  • New card images have been added
  • Deepsea Marse and Deepsea Kapha sprites have been updated to better distinguish them from regular Marse and Kapha
  • Eimyrja has a new attack animation
  • Farmiliar, Wild Rose, and Dark Illusion now have special pet animations.
  • New Monster and NPC sprites have been added


July to December

Lost Records

December 10

  • Prontera's look has changed to Snowy Prontera
  • Faeheim's Fields and Towns have had their look updated. Bushes use higher quality textures and some Trees are now colorful. Note: Fortuna, Marasmius and Tessera are yet to updated to reflect some of these new updates.
  • New textures and sprites for possible future use were added.
  • Eddga, Kiel, Abysmal Knight, Wild Rose, now have pet animations. Note that Eddga is not currently an available pet.
  • Eddga and Wild Rose now have pet gear (not yet released).
  • Attempted to fix certain crashing sprites (Crow Duke, etc).
  • Fix attempt for a previous bad patch.

December 18

  • New Winter Login Screen
  • Fortuna, Marasmius and Tessera are updated to reflect the new faeheim textures and models.
  • New future card art.
  • New future monster sprites.