Running

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Running
Type: Passive + Active Skill
Levels: 10
SP Cost: 110 - 10*SkillLV
HP Cost: 0
Cast Time: Lv: 6 / 5 / 4 / 3 / 2 / 1 / 0 / 0 / 0 / 0 sec
Cast Delay: 0.5 seconds
Duration: 150 seconds
Target: Self
Range: N/A
Knock Back: 4 cells cells
Area of Effect: N/A
Property: None
Status: N/A
Catalyst: N/A
Ammunition: N/A
Weapon: Bare Handed, 2H Mace
Pre-requisite Skills: None

Description

When casted, the user runs at a very high speed in one direction. If something obstructs the path of Running (obstacles, monsters, characters) in the direction the user was facing when it started, Sprint will be cancelled. The user cannot change the direction of movement while running.

The Running skill also passively increases damage like any other Mastery skill. This damage is added at the end of damage calculation after all modifiers and is unaffected by target DEF or VIT. The damage added is equal to 10*SkillLV

Running can also be cancelled if the caster casts Running again while running. The timing of cancelling Running is attack speed dependent.

There is a short delay when Running ends due to an obstruction or is manually stopped. The user would be knocked back slightly from the endpoint by 4 cells if it was ended due to hitting an obstruction. Players and monsters that are moving will not obstruct Sprint.

Spurt Status

If the user casts Running level 7 or greater, is barehanded or using TK-specific weapons, and cancels Running soon after initiating the skill, the caster will be launched into the Spurt status. If the user equips any dagger or books while in the Spurt status, the Spurt status will be lost. The Spurt status lasts 150 seconds and provides a variety of effects:

  • Increases the caster's STR by 10
  • Boosts Flying Side Kick damage by 100% damage.
  • Allows Breakfall to also dodge melee attacks

Changes in heRO

  • Skill's passive damage boost applies to daggers and books on top of unarmed attacks
  • Skill is enabled in Battlegrounds, but the Run ends immediately to activate Spurt status as soon as possible