The following monsters can be found in Muspelheim Fields.
This area is recommended for around Lv 75 Non-Trans / Lv 70 Trans classes with average gears. The fauna is mostly fire property, but earth and dark mobs can be found as well.
The field just outside of Muspelheim's base is the safest of the four, with Helltoad being the only hostile mob. Travelling past it you will encounter mobs such as Logi, Eye of Surtur, and minibosses such as Muspelite Tree and Muspelite Aranea. Therefore, extra care is advised.
Field Map
Spawn Tables
Monsters listed as spawning in these areas but with no monster info noted here, such as Logi and Eye of Surtur, are detailed in their primary spawning location, Surtur's Palace.
See Muspelheim Dungeon Monsters for more info.
Muspelheim Field 01 - Southwest
Helltoad - 30 (5 sec)
Ember Lizard - 30 (5 sec)
Fulbuk - 30 (5 sec)
Muspelheim Field 02 - Southeast
Ember Lizard - 20 (5 sec)
Fulbuk - 15 (5 sec)
Helltoad - 10 (5 sec)
Logi - 10 (5 sec)
Muspelite Aranea - 1 (15~30 mins)
Muspelite Tree - 1 (15~30 mins)
Muspelheim Field 03 - Northwest
Blazering - 50 (5 sec)
Helltoad - 40 (5 sec)
Eye of Surtur - 20 (5 sec)
Ember Lizard - 10 (5 sec)
Logi - 10 (5 sec)
Muspelite Aranea - 1 (15~30 mins)
Muspelite Tree - 2 (15~30 mins)
Muspelheim Field 04 - Northeast
Eye of Surtur - 30 (5 sec)
Blazering - 20 (5 sec)
Logi - 15 (5 sec)
Helltoad - 10 (5 sec)
Ember Lizard - 10 (5 sec)
Monsters
Blazering
Blazering
|
HP
|
9100
|
ATK
|
350~550
|
MATK
|
330~546
|
Level
|
46
|
|
Def
|
11
|
MDef
|
32
|
Race
|
Formless
|
STR
|
3
|
Exp
|
15,470
|
Job Exp
|
12,740
|
Element
|
Fire 1
|
AGI
|
9
|
MVP Exp
|
None
|
ASPD
|
0.625 hits/sec
|
Size
|
Medium
|
VIT
|
12
|
Speed
|
210
|
Stunlock Delay
|
0.3s
|
Attack Range
|
1
|
INT
|
105
|
Flee
|
55
|
Hit
|
116
|
Spell Range
|
10
|
DEX
|
70
|
#3720
|
Flee (95%)
|
|
Hit (100%)
|
|
Sight Range
|
12
|
LUK
|
4
|
|
Pet Availability
|
Can be tamed with a Charred Muspel Rock.
|
Mode
|
Not Aggressive, Can Move/Attack, Looter, Change Target, Change Chase
|
Skills
|
- Fire Attack Lv 2, Attacking -always @ Target, 20% chance, 0s cast time, 5s delay
- Magnum Break Lv 5, Attacking - always @ Self, 5% chance, 0s cast time, 5s delay
- Bleeding Lv 2, Attacking/Chase - always @ Target, 5% chance, 0s cast time, 5s delay
- Sightrasher Lv 10, Dead - always @ Self, 100% chance, 0s cast time, 1s delay
- Fire Bolt Lv 10, Any - rude attacked @ random target, 100% chance, 0.75s cast time, 3s delay, uninterruptable
- Teleport Lv 1, Any - rude attacked @ self, 100% chance, 0s cast time, 5s delay
|
Drops
|
- Jubilee 100%
- Coal 60%
- Spark of Muspelheim 7.5%
- Level 1 Fire Ball 4.5%
- Burning Passion Guitar 0.90%
- Charred Muspel Rock 0.75%
- Death Fire [1] 0.36%
- Magmaring Card 0.05%
|
MVP Drops
|
None
|
Location
|
Muspelheim Fields, Poring Box, Dead Branch
|
Strategy
|
None
|
Note
|
- "Explodes" upon defeat with sightrasher
|
Fulbuk
Fulbuk
|
HP
|
7,650
|
ATK
|
200~400
|
MATK
|
48~66
|
Level
|
40
|
|
Def
|
10
|
MDef
|
30
|
Race
|
Insect
|
STR
|
12
|
Exp
|
11,475
|
Job Exp
|
9,560
|
Element
|
Fire 1
|
AGI
|
50
|
MVP Exp
|
None
|
ASPD
|
0.781 hits/s
|
Size
|
Small
|
VIT
|
5
|
Speed
|
150
|
Stunlock Delay
|
0.2s
|
Attack Range
|
1
|
INT
|
30
|
Flee
|
90
|
Hit
|
100
|
Spell Range
|
10
|
DEX
|
60
|
#3721
|
Flee (95%)
|
|
Hit (100%)
|
|
Sight Range
|
12
|
LUK
|
30
|
|
Pet Availability
|
None
|
Mode
|
Not Aggressive, Can Move/Attack, Idle, Can Attack, Change Chase, Change Target Melee/Chase
|
Skills
|
- Fire Attack Lv 2, Attack/Chase - Always @ Target, 0s Cast Time, 5s delay, 20% chance
- Two Hand Quicken Lv 1, Attack/Chase - HP Below 80% @ Self, 0s Cast Time, 31s delay, 50% chance
- NPC Agi Up Lv 2, Attack/Chase - HP Below 80% / Hit by Double Strafe or Storm Gust @ Self, 0s Cast Time, 11s delay, 100% chance
- Hiding Lv 1, Any - Rude Attacked @ Self, 0s Cast Time, 5s delay, 100% chance
|
Drops
|
- Empty Bottle 100%
- Insect Feeler 100%
- Burning Bug Shell 60%
- Spark of Muspelheim 7.5%
- Seratum 3%
- Ora Ora 0.6%
- Mighty Staff 0.45%
- Iron Wrist 0.30%
- Fulbuk Card 0.05%
|
MVP Drops
|
None
|
Location
|
Muspelheim, Dead Branches
|
Strategy
|
None
|
Note
|
- Movement Speed and ASPD increases when weakened or struck by double strafe / storm gust.
|
Helltoad
Helltoad
|
HP
|
9,105
|
ATK
|
333~515
|
MATK
|
151~234
|
Level
|
46
|
|
Def
|
28
|
MDef
|
17
|
Race
|
Brute
|
STR
|
23
|
Exp
|
15,930
|
Job Exp
|
13,655
|
Element
|
Dark 1
|
AGI
|
35
|
MVP Exp
|
None
|
ASPD
|
0.60 hits/s
|
Size
|
Small
|
VIT
|
22
|
Speed
|
155
|
Stunlock Delay
|
0.25s
|
Attack Range
|
1
|
INT
|
65
|
Flee
|
81
|
Hit
|
176
|
Spell Range
|
10
|
DEX
|
130
|
#3722
|
Flee (95%)
|
|
Hit (100%)
|
|
Sight Range
|
12
|
LUK
|
9
|
|
Pet Availability
|
None
|
Mode
|
Can Move, Aggressive, Can Attack, Cast Sensor, Change Target Melee/Chase
|
Skills
|
- Combo Attack Lv 2, Attacking/Chase - Always @ Target, 0s Cast Time, 5s delay, 10% chance
- Dark Attack Lv 2, Attacking/Chase - Always @ Target, 0s Cast Time, 5s delay, 10% chance
- Fire Attack Lv 2, Attacking/Chase - Always @ Target, 0s Cast Time, 5s delay, 10% chance
- Guided Attack Lv 2, Attacking/Chase - Always @ Target, 0s Cast Time, 5s delay, 15% chance
- Power Up Lv 5, Any - Rude Attacked @ Self, 0s Cast Time, 5s delay, 100% chance
- Stun Attack Lv 2, Attacking/Chase - Always @ Target, 0s Cast Time, 5s delay, 10% chance
- High Jump Lv 5, Attacking/Chase - Hit by Cold Bolt, Storm Gust, Double Strafe, Sharpshooting @ Random Target, 0.5s Cast Time, 5s delay, 80% chance, uninterruptable
- Body Relocation Lv 1, Any - Rude Attacked @ Random Target, 0s Cast Time, 5s delay, 100% chance
|
Drops
|
- Spawn 100%
- Reptile Tongue 90%
- Green Herb 15%
- Spark of Muspelheim 7.5%
- Rough Elunium 6%
- Nerium 3%
- Morrigane's Belt 0.24%
- Thara Frog Card 0.05%
|
MVP Drops
|
None
|
Location
|
Muspelheim, Dead Branches
|
Strategy
|
None
|
Note
|
Will use high jump (Leap) when hit by main wizard and archer skills, which may cause it to jump past ledges, etc.
|
Ember Lizard
Ember Lizard
|
HP
|
12,300
|
ATK
|
410~710
|
MATK
|
304~500
|
Level
|
52
|
|
Def
|
10
|
MDef
|
27
|
Race
|
Dragon
|
STR
|
1
|
Exp
|
19,800
|
Job Exp
|
17,220
|
Element
|
Earth 1
|
AGI
|
23
|
MVP Exp
|
None
|
ASPD
|
0.65 hits/s
|
Size
|
Medium
|
VIT
|
30
|
Speed
|
200
|
Stunlock Delay
|
0.504s
|
Attack Range
|
1
|
INT
|
100
|
Flee
|
75
|
Hit
|
134
|
Spell Range
|
10
|
DEX
|
82
|
#3724
|
Flee (95%)
|
|
Hit (100%)
|
|
Sight Range
|
12
|
LUK
|
2
|
|
Pet Availability
|
Can be tamed with a Muspel Herb.
|
Mode
|
Can Move, Idle, Assist, Cast Sensor, Change Chase, Change Target Melee
|
Skills
|
- Fire Ball Lv 23, Chase - Hit by Double Strafe, Sharpshooting, Cold Bolt, Storm Gust, Cart Termination @ Random Target, 0s Cast Time, 1s delay, 80% chance
- Fire Ball Lv 13, Chase - Always @ Random Target, 0.5s Cast Time, 5s delay, 20% chance
- Fire Breath Lv 2, Attacking/Chase - Always @ Random Target, 1.5s Cast Time, 5s delay, 20% chance
- Earth Attack Lv 2, Attacking/Chase - Always @ Random Target, 0\s Cast Time, 5s delay, 20% chance
- Teleport, Any - Rude Attacked @ self, 0s Cast Time, 5s delay, 100% chance
- Wide Bleeding, Any - Rude Attacked @ self, 0s Cast Time, 5s delay, 100% chance
|
Drops
|
- Frill 100%
- Lizard Tail 75%
- Scoporia 12%
- Level 5 Fire Ball 9%
- Spark of Muspelheim 9%
- Muspel Herb 0.75%
- Burning Bow 0.30%
- Gentleman's Staff 0.30%
- Old Card Album 0.05%
|
MVP Drops
|
None
|
Location
|
Muspelheim, Dead Branches
|
Strategy
|
None
|
Note
|
- Will attack with fire ball rapidly when hit by cold bolt, stormgust, double strafe, sharpshooting and cart termination.
|
Muspelite Aranea
Muspelite Aranea
|
HP
|
128,904
|
ATK
|
1020~2210
|
MATK
|
12~14
|
Level
|
70
|
|
Def
|
21
|
MDef
|
37
|
Race
|
Insect
|
STR
|
100
|
Exp
|
232,025
|
Job Exp
|
193,355
|
Element
|
Earth 1
|
AGI
|
22
|
MVP Exp
|
None
|
ASPD
|
0.625 hits/s
|
Size
|
Medium
|
VIT
|
21
|
Speed
|
150
|
Stunlock Delay
|
0.400s
|
Attack Range
|
2
|
INT
|
10
|
Flee
|
92
|
Hit
|
170
|
Spell Range
|
10
|
DEX
|
100
|
#3729
|
Flee (95%)
|
|
Hit (100%)
|
|
Sight Range
|
12
|
LUK
|
44
|
|
Pet Availability
|
None
|
Mode
|
Can Move/Attack, Aggressive, Boss, Cast Sensor, Detector, Change Target/Chase, Change Target Melee/Chase
|
Skills
|
- Spiral Pierce Lv 5, Attack - Always @ Random Target, 2s Cast Time, 5s delay, 10% chance
- Stone Curse Lv 10, Attack - Always @ Target, 1s Cast Time, 10s delay, 10% chance
- Critical Wounds Lv 3, Attacking/Chase - Always @ Random Target, 1s Cast Time, 5s delay, 10% chance
- Critical Wounds Lv 3, Attacking/Chase - Always @ Random Target, 1s Cast Time, 5s delay, 10% chance
- Fire Attack Lv 2, Attacking/Chase - Always @ Target, 0s Cast Time, 5s delay, 20% chance
- Earth Attack Lv 2, Attacking/Chase - Always @ Target, 0s Cast Time, 5s delay, 20% chance
- Parrying Lv 5, Attacking/Chase - Cast Targeted @ Self, 0s Cast Time, 5s delay, 100% chance
- Endure Lv 10, Any - Long Range Attacked or hit by Cold/Fire Bolt, or Storm Gust/Meteor Storm @ Self, 0s Cast Time, 25s delay, 100% chance
- Wide Stone Lv 5, Attacking/Chase - Always @ Self, 4s Cast Time, 20s delay, 10% chance, interruptable
- Trample Lv 3, Attack/Chase - Has ankle snare status @ Self, 0s Cast Time, 3s delay, 100% chance
- Wide Stone Lv 5, Attacking/Chase - Has Spiderweb Status On @ Self, 1s Cast Time, 10s delay, 50% chance
- Teleport Lv 1, Any - Rude Attacked @ Self, 0s Cast Time, 3s delay, 100% chance
- Wide Stone Lv 5, Any - Rude Attacked @ Self, 1s Cast Time, 10s delay, 100% chance
|
Drops
|
- Spark of Muspelheim 100%
- Spark of Muspelheim 100%
- Spark of Muspelheim 100%
- Big Magic Defense Potion 100%
- Topaz 90%
- Cyclone [2] 15%
- Ring of Earth 6%
- Ahlspiess 6%
- Old Card Album 0.10%
|
MVP Drops
|
None
|
Location
|
Muspelheim Field, Surtur's Palace, Dead Branches
|
Strategy
|
None
|
Note
|
- Its Wide Stone covers the entire screen, but its interruptable 4 second cast time makes it easy to counter.
- Counters ankle snare with trample, which destroys the trap instantly.
- Will cast parrying when it is targeted by a single-target skill with a cast time, such as fire bolt, bowling bash, asura strike, etc.
|
Muspelite Tree
Muspelite Tree
|
HP
|
142,600
|
ATK
|
1203~2019
|
MATK
|
609~1050
|
Level
|
72
|
|
Def
|
10
|
MDef
|
49
|
Race
|
Plant
|
STR
|
22
|
Exp
|
285,200
|
Job Exp
|
213,900
|
Element
|
Fire 4
|
AGI
|
2
|
MVP Exp
|
None
|
ASPD
|
0.651 hits/s
|
Size
|
Large
|
VIT
|
42
|
Speed
|
175
|
Stunlock Delay
|
0.29s
|
Attack Range
|
1
|
INT
|
150
|
Flee
|
74
|
Hit
|
172
|
Spell Range
|
10
|
DEX
|
100
|
#3730
|
Flee (95%)
|
|
Hit (100%)
|
|
Sight Range
|
12
|
LUK
|
12
|
|
Pet Availability
|
None
|
Mode
|
Can Move, Aggressive, Can Attack, Cast Sensor, Detector, Boss, Change Chase, Change Target Chase
|
Skills
|
- Palm Strike Lv 1, Attacking/Chase - Always @ Target, 0s Cast Time, 5s delay, 10% chance
- Earth Drive Lv 5, Attacking - Always @ Self 1s Cast Time, 15s delay, 10% chance
- Earth Attack Lv 2, Attacking/Chase - Always @ Target, 0s Cast Time, 5s delay, 20% chance
- Wide Silence Lv 2, Attacking/Chase - Between 100~75% HP @ Self, 1s Cast Time, 20s delay, 10% chance
- Wide Silence Lv 5, Attacking/Chase - Below 75% HP @ Self, 1s Cast Time, 20s delay, 10% chance
- Heaven's Drive Lv 5, Attacking/Chase - Between 100~75% HP @ Random Target, 1s Cast Time, 5s delay, 20% chance
- Heaven's Drive Lv 10, Attacking/Chase - Below 75% HP @ Random Target, 1s Cast Time, 5s delay, 20% chance
- Wide Stun Lv 5, Any - Rude Attacked @ Self, 1s Cast Time, 10s delay, 100% chance
- Wide Stun Lv 5, Any - Has Spiderweb Status @ Self, 1s Cast Time, 10s delay, 50% chance
- Trample Lv 3, Attack/Chase - Has ankle snare status @ Self, 0s Cast Time, 3s delay, 100% chance
- Teleport Lv 1, Any - Rude Attacked @ Self, 0s Cast Time, 3s delay, 100% chance
|
Drops
|
- Spark of Muspelheim 100%
- Spark of Muspelheim 100%
- Spark of Muspelheim 100%
- Elder Branch 75%
- Bloody Branch 18%
- Magma Fist [3] 9%
- Ring of Fire 6%
- Old Card Album 0.10%
|
MVP Drops
|
None
|
Location
|
Muspelheim Fields, Surtur's Palace, Dead Branches
|
Strategy
|
None
|
Note
|
- As its HP goes down, it will use higher levels of Wide Silence and Heaven's Drive.
- Uses Trample to instantly destroy ankle snares it hits
- Wide Stuns when rude attacked, or trapped in spiderwebs
- Earth Drive is an earth property skill and may decrease targets' physical defense and ASPD by 25% for 15 seconds.
|