Faeheim Monsters
The following page lists the mob info for Faeheim's fields. See the Prisma Cave page for info on the dungeon's monsters. Monster spawns lines that include "Daytime" or "Nighttime" means the monster only spawns at those times. Use @time to know if the server is in day or night cycle.
Contents
- 1 Spawn Tables
- 1.1 Faeheim Field 01 - West Faeheim Coast
- 1.2 Faeheim Field 02 - Fortuna Field
- 1.3 Faeheim Field 03 - Marasmius Field
- 1.4 Faeheim Field 04 - East Faeheim Coast
- 1.5 Faeheim Field 05 - Windmill Farm
- 1.6 Faeheim Field 06 - Western Plains
- 1.7 Faeheim Field 07 - Pima River
- 1.8 Faeheim Field 08 - Eastern Inlet
- 1.9 Faeheim Field 09 - Tessera Field
- 1.10 Faeheim Field 10 - Rainbow Woods
- 1.11 Faeheim Field 11 - Pima Lake
- 1.12 Faeheim Field 12 - The Gray Mountains
- 2 Monsters
Spawn Tables
Note: As of the maintenance of November 2018, the field spawns listed here may be somewhat inaccurate.
Faeheim Field 01 - West Faeheim Coast
Sandgrass - 15 (5 sec)
Spiky Urchin - 5 (5 sec)
Sunny Bug - 30 (5 sec)
Faeheim Field 02 - Fortuna Field
Sandgrass - 10 (5 sec)
Spiky Urchin - 30 (5 sec)
Drops - 10 (5 sec)
Galapago - 5 (5 sec)
Masterdrops - 1 (15~30 Minutes)
Faeheim Field 03 - Marasmius Field
Sandgrass - 20 (5 sec)
Sandamistr - 35 (5 sec)
Iron Fist - 60 (5 sec)
Galapago - 20 (5 sec)
Faeheim Field 04 - East Faeheim Coast
Sandgrass - 20 (5 sec)
Sandamistr - 20 (5 sec, upper half of the map)
Iron Fist - 30 (5 sec)
Amistrodon - 50 (5 sec, upper half of the map)
Sea Tiger - 35 (5 sec, lower half of the map)
Spiky Urchin - 15 (5 sec, lower half of the map)
Galapago - 20 (5 sec)
Faeheim Field 05 - Windmill Farm
Stumper - 10 (5 sec)
Caramel - 15 (5 sec)
Sunny Bug - 15 (5 sec)
Handmaid Lif - 35 (5 sec)
Faeheim Field 06 - Western Plains
Sandgrass - 10 (5 sec, Sandy Area)
Caramel - 30 (5 sec)
Creamy - 10 (5 sec)
Creamy Fear - 5 (5 sec)
Handmaid Lif - 35 (5 sec)
Princess Lif - 20 (5 sec)
Stumper - 15 (5 sec)
Taffy - 1 (120~130 min)
Faeheim Field 07 - Pima River
Caramel - 10 (5 sec)
Chipmunk - 10 (5 sec)
Springbeak - 15 (5 sec)
Stumper - 35 (5 sec)
Faeheim Field 08 - Eastern Inlet
Sea Tiger - 15 (5 sec)
Chipmunk - 45 (5 sec)
Grass Mutant - 1 (90~120 min)
Faeheim Field 09 - Tessera Field
Rosebud Lif - 55 (5 sec)
Handmaid Lif - 30 (5 sec)
Creamy Fear - 5 (5 sec)
Sunny Bug - 25 (5 sec, Daytime)
Garden Keeper - 15 (5 sec, Daytime)
Vampyr - 25 (5 sec, Nighttime)
Brilight - 25 (5 sec, Nighttime)
Faeheim Field 10 - Rainbow Woods
Princess Lif - 20 (5 sec)
Rosequeen Lif - 20 (5 sec)
Creamy Fear - 20 (5 sec)
Creamy - 20 (5 sec)
Creamy Queen - 1 (90~120 min)
Faeheim Field 11 - Pima Lake
Springbeak - 40 (5 sec)
Chipmunk - 10 (5 sec)
Stumper - 15 (5 sec)
Creamy - 10 (5 sec)
Creamy Fear - 1 (5 sec)
Faeheim Field 12 - The Gray Mountains
Handmaid Lif - 15 (5 sec, Daytime)
Rosebud Lif - 15 (5 sec, Daytime)
Garden Keeper - 25 (5 sec, Daytime)
Sunny Bug - 25 (5 sec, Daytime)
Vampyr - 25 (5 sec, Nighttime)
Dreadring - 20 (5 sec, Nighttime)
Brilight - 25 (5 sec, Nighttime)
Monsters
Chipmunk
Chipmunk | HP | 2020 | ATK | 70~140 | MATK | 14~12 | Level | 25 |
---|---|---|---|---|---|---|---|---|
Def | 5 | MDef | 5 | Race | Brute | STR | 30 | |
Exp | 2220 (1.1 exp/hp) | Job Exp | 3230 (1.6 exp/hp) | Element | Neutral 2 | AGI | 30 | |
MVP Exp | 0 | ASPD | 0.46 atk/sec | Size | Medium | VIT | 26 | |
Speed | 200 | Stunlock Delay | 1008 | Attack Range | 1 | INT | 10 | |
Flee | 55 | Hit | 55 | Spell Range | 10 | DEX | 40 | |
#3504 | Flee (95%) | 130 | Hit (100%) | 75 | Sight Range | 12 | LUK | 60 |
Mode |
Can move, Cast sensor, Can attack | |||||||
Skills |
| |||||||
Drops |
| |||||||
MVP Drops |
None. | |||||||
Strategy |
Throw Stone has a 5% chance to cause the stun or blind status |
Springbeak
Springbeak | HP | 2976 | ATK | 150~300 | MATK | 104~73 | Level | 34 |
---|---|---|---|---|---|---|---|---|
Def | 5 | MDef | 15 | Race | Brute | STR | 40 | |
Exp | 4465 (1.5 exp/hp) | Job Exp | 4465 (1.5 exp/hp) | Element | Earth 2 | AGI | 50 | |
MVP Exp | 0 | ASPD | 0.49 atk/sec | Size | Medium | VIT | 20 | |
Speed | 300 | Stunlock Delay | 680 | Attack Range | 1 | INT | 40 | |
Flee | 84 | Hit | 84 | Spell Range | 10 | DEX | 50 | |
#3501 | Flee (95%) | 159 | Hit (100%) | 104 | Sight Range | 12 | LUK | 40 |
Mode |
Can move, Cast sensor, Can attack | |||||||
Skills |
| |||||||
Drops |
| |||||||
MVP Drops |
None. |
Stumper
Stumper | HP | 1250 | ATK | 180~220 | MATK | 104~73 | Level | 19 |
---|---|---|---|---|---|---|---|---|
Def | 40 | MDef | 20 | Race | Plant | STR | 10 | |
Exp | 1375 (1.1 exp/hp) | Job Exp | 3375 (2.7 exp/hp) | Element | Earth 2 | AGI | 1 | |
MVP Exp | 0 | ASPD | 0.5 atk/sec | Size | Small | VIT | 50 | |
Speed | 250 | Stunlock Delay | 1256 | Attack Range | 1 | INT | 40 | |
Flee | 20 | Hit | 20 | Spell Range | 10 | DEX | 5 | |
#3513 | Flee (95%) | 95 | Hit (100%) | 40 | Sight Range | 12 | LUK | 11 |
Mode |
Can move, Can attack | |||||||
Skills |
None | |||||||
Drops |
| |||||||
MVP Drops |
None. | |||||||
Strategy |
Extremely defensive monster with a very high attack power for its level, but with very low hit. | |||||||
Note |
It has great job exp because there's no good jexp source before leaf cat. It's also an easy, generous source for Guard [1]s, the most basic slotted shield. |