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Suggestions for events - Printable Version

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+--- Thread: Suggestions for events (/showthread.php?tid=6105)

Pages: 1 2


RE: Suggestions for events - Everoth - 05-12-2008

YES you guys understanded !!!Icon_biggrin

and well i ment that from a group of players the gm could do a little bit of pvp t get out 2 of them for the round, or ike t release 2 items on a bunch of porings to select who will be selected Icon_biggrin


RE: Suggestions for events - Nayelianne - 05-13-2008

GM-Pandora Wrote:If both players select no prize = both players get big prize.
If player1 selects no prize and player2 selects medium prize = both players get a medium prize.
If player1 selects no prize and player2 selects big prize = player2 gets big prize.

How would that sound?

I like the idea, but then wouldn't most people try to play safe and choose "no prize"?

That is...unless someone wants to win alone while taking bigger risks by choosing "big prize".
Hmm... I guess that's possible too. Icon_twisted


RE: Suggestions for events - Aaronock - 05-13-2008

Ooooo, this event with mindgames sounds fun, but I'm with Nayelianne, should make two players who pick no prize get like a small prize or medium prize, too easy to abuse otherwise Icon_biggrin

This is actually a novice based type event I would not mind being a part of :3




RE: Suggestions for events - Everoth - 05-14-2008

thats why i suggested medium for 2 selecting no price, so the temptation of getting the big price is bigger Icon_biggrin

ps: im glad you guys liked the idea =^.^=



RE: Suggestions for events - The Legendary Joe - 05-14-2008

This has the: "did you drop the golden Bastard sword or the silver bastard sword?" type of feel.


RE: Suggestions for events - Everoth - 05-22-2008

hmmm not really...its just that you have to see if you can tempt people with items in order to betray between themselves...greed has to get over them....its like the value of the price has to compare to the temptation of betray them.


RE: Suggestions for events - azurerogue - 05-22-2008

Personally, I would suggest something more like this (were this to happen):

Player 1 picks no prize, Player 2 picks no prize = small prize.
Player 1 picks prize, Player 2 picks no prize = player 1 gets big prize
Player 1 picks prize, Player 2 picks prize = no one gets a prize

That is the way to load the event to tempt people into picking prize. Just mute the contestants until it is time for them to PM answers (to make sure they don't discuss it) and then allow the two to PM the host. If one person is greedy, they'll want the big prize over the small (Elu vs Gift Box? Or OPB vs ...something small - rough elu? xD).

I think this would be interesting, though I'm not sure if its really great for an "event" exactly, but who knows.


RE: Suggestions for events - Kadar - 05-22-2008

I think this is more suited for a small event hosted by players for their guild or something rather than as a GM event for the server.


RE: Suggestions for events - GM-Ayu - 05-22-2008

Kadar Wrote:I think this is more suited for a small event hosted by players for their guild or something rather than as a GM event for the server.

+1

You just can't involve server population scale even if it's a "small" server like heRO. We have 10 people attending events at least, and this event has a lot of "watching" for people. Werewolf you can argue that those who died first also have a lot of watching to do, but you still got to participate in some part of it. This one it's strictly a very small group.