Questions regarding homun - Printable Version +- heRO-Server Forum (https://www.pandoraonline.net/forum) +-- Forum: Game Related (https://www.pandoraonline.net/forum/forumdisplay.php?fid=1) +--- Forum: Suggestions/Questions (https://www.pandoraonline.net/forum/forumdisplay.php?fid=19) +--- Thread: Questions regarding homun (/showthread.php?tid=5533) |
Questions regarding homun - Kaoreii - 03-16-2008 1) One of the rules is don't go afk with your homun on a map with monsters. Does this include if the homun is passive? (which would be easy to check, a GM would just have to spawn a monster and see if the little thing went "OMGAR KILL!!!!") IMO a passive homun shouldn't consititute as botting (since it's just like an AFK player) but since I don't write the rules, I want to make sure. 2) @hominfo -- do we has it? RE: Questions regarding homun - GM-Pandora - 03-16-2008 The point is no afk leveling basically, if neither you or your homunculus are leveling (attacking monsters) then it should be ok. We don't want any bot-like afkmist, that's all. RE: Questions regarding homun - Kaoreii - 03-16-2008 AFKemist FTL~ Thanks lovely RE: Questions regarding homun - Altaire - 03-16-2008 If the player were to go afk, I believe there should be a way to turn the homunc active/passive with Alt + t. Not sure if it works here :x RE: Questions regarding homun - wussypuff - 03-16-2008 NEW QUESTION: @hominfo and @homstat can we have those please? :D RE: Questions regarding homun - GM-Pandora - 03-16-2008 If you go AFK you can make your homun rest. We're thinking about the commands, for now they are not in. RE: Questions regarding homun - wussypuff - 03-16-2008 ...thinking about them? how are they bad at all?! (just noticed this could be taken as b*tching, not intended!!!! just need clarification :D sorry if i offended! was not meant to be taken that way ) RE:??Questions regarding homun - Rhino_Man - 03-18-2008 Altaire Wrote:If the player were to go afk, I believe there should be a way to turn the homunc active/passive with Alt + t. Not sure if it works here :x it exists but it doesn't work very well. A homunculus will automatically turn active if the alchemist gets attacked. Just rest it before you go afk, you can call it when you get back. RE: Questions regarding homun - Général_Argos - 03-18-2008 I also have a suggestion regarding homunculus, could we have a fifth homunculus that would be detale? >:O RE:??Questions regarding homun - GM-Ayu - 03-18-2008 G?n?ral_Argos Wrote:I also have a suggestion regarding homunculus, could we have a fifth homunculus that would be detale? >:O I like this suggestion. Perhaps that the quest for it can be so Krimlin must donate a GR card and a pole axe with 20 mil zeny each time to create the special embryo for Detale? |