Deep down in Glast Heim, a cursed soul of a powerful Dragon is rumored to be awakening. An offering must be made every X days or it will awaken and bring destruction to the souls of the living.
This offering is a "Token" that can be purchased from a lost traveler at the enterance of Glast Heim's church yard for XXXXXX zeny. However, the offering has to be done by X good-natured heros in order to shatter the will of the cursed dragon.
Will he ever awaken?
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Details:
This evil cursed dragon (1813) spawns once every x days to haunt poor fishermen. By buying a certain Token from an NPC outside the Sewers for a certain amount of zeny, his spirit can be sealed for the next X days.
However, if brave warriors are able to vanquish him.. He'll be gone for triple amount of days the tokens seal him for. But can that be done?
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This will help in Panda's quest to cleanse zeny and make the oh-so-easy fishing become a little itsy bit more challenging. Feedback?
(Keep flaming bottled in your arse if you got any).
thats kind of a cool idea.. a mafia gangster dragon you have to pay off for protection .. it could spawn at anytime and always at the fishing spot .. the spawn time is always random and never gives any xp if killed.
I think we all know the outcome =x Most of the rich players are light side.. Dark side won't be much of a challange. Although I have another idea... (In a topic-making-spammy-mood) Let's see o____o
I just have to say, good idea to making it more challenging
but this would piss off many fishermen with pets, when you die all of your items get loost, that could be thousands of fish lost
but I would sya not make the dragon OHKO everything, at least give the people a chance to try and flee whether fly wings, running, ect.
I support the killing of low lvl merchs
you can still get OCA's and Fish bottles from the old spot, and while it doesn't have mutant fish, you can still get most of the good fish from the first spot, even if the guppies are still annoying
and I beleive all characters should be raised up towards a goal of reaching 99 someday, not just for farming already farmable stuff
(This post was last modified: 01-10-2008, 10:43 PM by The Legendary Joe.)