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Opening a few castles/Encouraging WoE?
BlueAlchemy Offline
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#1
Opening a few castles/Encouraging WoE?
Right now, WoE is dying, the main reason is because you need to be in or have a really good geared guild in order to participate, and at that rate its just impossible for any guilds to meet PvP standards in order to do compete with either of the major guilds. So my proposal is that we open up some additional castles in an attempt to encourage more guilds to participate, and since they are not as well geared as NE or Behe, it would sorta be an equal playing field for all the minor guilds. The only visible flaw I see with this is that what if the major guilds just decide to pick on the minor ones for castles, but what else can we try that would encourage minor guilds to compete?
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11-21-2009, 03:33 PM
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Zaratus Away
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#2
RE: Opening a few castles/Encouraging WoE?
Openening more castles will either reduce competition (not enough guilds for more castles) OR give Behemoth more castles than before.

Btw NE stopped WoEing.
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11-21-2009, 04:10 PM
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Matrim Cauthon Jr Offline
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#3
RE: Opening a few castles/Encouraging WoE?
BlueAlchemy Wrote:Right now, WoE is dying, the main reason is because you need to be in or have a really good geared guild in order to participate, and at that rate its just impossible for any guilds to meet PvP standards in order to do compete with either of the major guilds. So my proposal is that we open up some additional castles in an attempt to encourage more guilds to participate, and since they are not as well geared as NE or Behe, it would sorta be an equal playing field for all the minor guilds. The only visible flaw I see with this is that what if the major guilds just decide to pick on the minor ones for castles, but what else can we try that would encourage minor guilds to compete?

Give them time or gears...That's really all you can do. Eventually another guild or two will rise up.
11-21-2009, 04:29 PM
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Ultima_Pi Offline
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#4
RE: Opening a few castles/Encouraging WoE?
This will be the 39480329850934809353845098th time this has been asked.

And of course, this will be the 39480329850934809353845099th time the answer has been no.
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11-21-2009, 04:38 PM
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Kulluminatii Offline
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#5
RE:??Opening a few castles/Encouraging WoE?
Zaratus Wrote:Openening more castles will either reduce competition (not enough guilds for more castles) OR give Behemoth more castles than before.

Btw NE stopped WoEing.

What Ayan said, although the result will most likely be the latter. Guess we are in that phase where there will be one dominant guild on heRO for a while until some of those smaller WoE guilds gear up fast (and perhaps merge)...or until heRO explodes Icon_eek.
11-21-2009, 04:58 PM
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Zeena Offline
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#6
RE: ??Opening a few castles/Encouraging WoE?
Kulluminatii Wrote:....or until heRO explodes Icon_eek.

2012 ftw.
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11-21-2009, 05:29 PM
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Matsu Away
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#7
RE: Opening a few castles/Encouraging WoE?
It would work if there is a set castle for each WoE.. since imo that IS the problem... guilds need to attend to much *imo* twice a week.. if you have different castle's for each WoE day it would be more encouraging *for me also* to start doing WoE.. and worth more.. since atm the costs for getting it is higher then what you can get from it...
11-21-2009, 06:27 PM
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Aaronock Offline
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#8
RE: Opening a few castles/Encouraging WoE?
NE wasn't as well geared as you guys think, wtfux did that come from I'll not know! We're not woeing now anyway, ummmmmmmmmmm....
Make it so guilds can only hold one castle if you continue to have woe's where we have multiple castles open.
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11-21-2009, 06:35 PM
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Kulluminatii Offline
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#9
RE: Opening a few castles/Encouraging WoE?
Or maybe just have one castle for now? With only 2 "big guilds" left, there is no point in having more than one castle atm...especially since one of the big guilds is a lot bigger than the other big guild...if that makes any sense Thinking.
11-21-2009, 06:52 PM
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Aaronock Offline
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#10
RE: Opening a few castles/Encouraging WoE?
I assume a guild will rise up from the vets still scattered about.
Or not, it doesn't matter too much :D
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11-21-2009, 06:54 PM
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