Ultima_Pi Wrote:poeticwings Wrote:In any case, if you want the wings, work harder AND smarter make a hunter AND learn how to play your class.
Quoted for truth.
fixed.
JJJ tried as a baby novice. He didn't fail too miserably. He probably did much much better than what most ppl give him credit for. +1 to JJJ. But still in the end of the day a baby novice is not a good class choice for TOH.
a hunter has at most 2 optimal build choices which at the end of the day is not that mutually exclusive (DS and auto blitz -> but even auto blitzers have at least base 70-80 dex meaning their DS damage won't be that pitiful).
a monk has basically 2 mutually-exclusive builds: All is high STR, but spirit would get more dex while agi gets more agi. And if you don't go asura you'd want to reduce dex from 9x to around 7x and get int.
If you go agi in TOH you'd probably be fine earlier on but those high def high HP 5 or 3 or 1 monsters would be a pain. AGI would probably fare better in items but still can't kill as fast as 2-3 DS per monster.
Spirit means you'll fare better against high DEF high HP monsters, but getting 7 (or was it 10) creamy fears (high HP medium low DEF) means you just can't kill them in time... hell give me 10 caterpillars and i could do it. But not high HP med low DEF... Sure asura is a viable option, but only for 5-3-1. Without zen getting spheres up 2x for 10-7 in mobby conditions is not that easy...
and then a high DEF and GHOST monster comes along...
priests. Best option is monsters then pvp. But more often than not (be them FS or ME or TU), they'll get at best 25 points for monsters and 25 for pvp. HP at least have assumptio to make them last longer in pvp...
bringing all 4 ele wings for casting bolts in items trial might be possible, but weight limits etc makes it much harder...
sure they can go AGI melee, but really even with spike their damage output is comparably low...
so yah looking at how hunters have DS, rogues have DS or bash/BB and sins have GT/SB while swordies have bash and merchants have mammo, it really is the aco class and advanced non-trans classes that don't have that burst-instant-repeatable damage making them woefully unsuitable for TOH...
-w-