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Stunlock
Haohmaru Offline
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Posts: 7
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Joined: Apr 2007
#11
RE: Stunlock
Lucky Day Wrote:Do you hold the mouse button down when you're trying to run or click constantly? Icon_suprised

Doesn't matter what you do.

Force-Attuned Krogot Wrote:First Aid. Overlap the stun animation with one that doesn't stun, and you're good to go. As priest I can escape 3 monsters in the prisons just by healing at the right time. It's just something you get used to.

Thanks for the tip.
Let's say this works, it still sucks that people has to first aid to get away from mobs. But if the server has to stay like this... So be it.
(This post was last modified: 04-10-2007, 03:03 PM by Haohmaru.)
04-10-2007, 03:00 PM
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GM-Pandora Offline
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Posts: 14,774
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Joined: Sep 2005
#12
RE: Stunlock
You get used to it honestly, maybe I noticed it too when I started playing, but eventually it just comes naturally and you can get away from monster or mobs.

For now as I said it's not changing, maybe in the svn, we'll see.
04-10-2007, 03:15 PM
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exwing Offline
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Posts: 584
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Joined: Jun 2006
#13
RE: Stunlock
well.. you could just use an Anodyne... it's about level 1 endure effect.. so that would help you get away... sure helps me stay alive.
(This post was last modified: 04-13-2007, 12:04 PM by exwing.)
04-13-2007, 12:03 PM
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Haohmaru Offline
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Posts: 7
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Joined: Apr 2007
#14
RE: Stunlock
Thanks for the tip, but this brings me back to my other sentence.

Quote:Let's say this works, it still sucks that people has to first aid to get away from mobs.

Just replace first aid with "use anodyne".
(This post was last modified: 04-13-2007, 03:35 PM by Haohmaru.)
04-13-2007, 03:34 PM
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