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Polymorphing Items
zanias Offline
It was in our own hearts, all of us.
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#21
RE: Polymorphing Items
Haha, yeah, I guess you're right. What if there's a hardcore gamer geek out there who loves to program? understands the game's function, and could program an item that changes your sprite instead of changing your character?
[Image: 30086811_2135620823427028_3680913343494750208_n.jpg]
12-18-2007, 09:10 PM
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GM-Pandora Offline
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#22
RE: Polymorphing Items
I'll say good luck to him..
12-18-2007, 09:39 PM
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CPTN//crapplejacks Offline
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#23
RE: Polymorphing Items
It couldn't be that hard, I mean I've done it with hex editors several times and am sure the same principles apply. It shouldn't be any harder than making a hat that changes the PCs sprite to a mobs instead of the sprite of him/her wearing the hat.
12-18-2007, 09:59 PM
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Loki Offline
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#24
RE: Polymorphing Items
I have the item db info required, as well as the item already made for such a thing, and it's not as bad on the erroring side anymore.

Just a few examples and you'll notice pvp is on:

[Image: screenro007az9.jpg]
[Image: screenro008xn6.jpg]
[Image: screenro009ub7.jpg]

in the end though, it's a matter of if it's something Pandora chooses to put in.
[Image: Loki-Sig_zpsd461cd88.gif]
12-18-2007, 10:18 PM
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CPTN//crapplejacks Offline
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#25
RE: Polymorphing Items
I wholeheartedly understand, it's her (assuming that like in the Greek myth Pandora is indeed a woman) server and she has complete control of what comes and goes.
12-18-2007, 11:01 PM
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zanias Offline
It was in our own hearts, all of us.
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#26
RE: Polymorphing Items
These polymorphs would be pretty spiffy, Panda. you should open up a test period for them to see how things go!
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12-19-2007, 01:16 PM
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Kyriel Offline
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#27
RE: Polymorphing Items
It sounds like a good idea, but also very heavy on the programmer (workload and stress)

I think players would value the changing more if it were just a bored GM who logged on and started changing people in the square into creatures. Creates interesting role-playing situations.

I was a marse once. I will not say what I did.
But I did yell "BABABARARABNRBARBABRBARBBARLLLLLGH!!!" a lot.
I'm not crazy.
I'm "sanity impaired"
I swear it.
12-19-2007, 07:21 PM
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zanias Offline
It was in our own hearts, all of us.
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#28
RE: Polymorphing Items
O.o Zombie Marse maybeh?
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12-19-2007, 11:59 PM
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Flossy Offline
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#29
RE: Polymorphing Items
Looks like a fun idea, i think it should be put it Icon_biggrin if you know it does not crash anyone,
[Image: flossysig1ak1.jpg]
Flossy - The Real Meaning

Word used to define someone who is really intelligent but a bit stupid or an airhead.
A "Flossy" would say "I have a Phd in Math....do you think we can sit on chairs underwater ?"
Or
"My IQ is 160, But i think red cars are faster than blue ones"
^ WHAT !! Thats BS~!!! Blue cars are FASTER !!~~~~~!!!~~
12-21-2007, 12:55 PM
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teOx Offline
cry IMBA pls
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#30
RE: Polymorphing Items
make it like a santa bag so our server doesnt end up being all animals. last for 10 minutes or something and hard to get XD

i would turn into eremes Icon_twisted
(This post was last modified: 12-25-2007, 04:19 AM by teOx.)
12-25-2007, 04:14 AM
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