Well my opinion on it is:
Less Combat Tricks = BAD. Taking less thought out of the game...
While there is a point that some cards were overpowered ie: nantuko husk it still wasn't being gamebreaking
So I kinda miss it.
No manaburn is dumb, it's easy to understand, and has good flavor. And people keep saying no one was ever manaburned? Even in competitive, let's say I have a rugged prairie and a plains, and I only have a mogg fanatic in hand, I have to take 1 damage to summon it. That scenario happened a lot. Not to mention casual decks that revolve around giving others manaburn for the win.
The other stuff is ok I suppose, not too much difference. Overall I dislike the rules changes.
But I like the m10 cards. Mmm powerful set is powerful *__*
Proxyt- 95 Powpow Palaladin
AleithionP - 92 Knight of War
VerityP - 5x Super Service Novice