Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Moving Vendors, Solving lag?
Author Message
azurerogue Offline
One Dogma: THROW AD!
*****

Posts: 2,408
Joined: Aug 2007
Post: #4
RE: Moving Vendors, Solving lag?

I would imagine that moving them would help. The issue, server side, is sending the information so many ways. I don't know the exact workings of @autotrade but I don't think it causes the server to recognize that the account no longer needs information sent to it (though it might). Every player loading into Prontera has the server sending it way more information than necessary because of the amount of other players in the area.

That being said, if you often lag with a lot of people on the screen it could just as well be your computer causing it by not processing and rendering fast enough (this is @Snowhawk - not the OP), as far as I understand. I, for one, have never had a problem with loading into Pront or with walking through Prontera. This leads me to believe that lag issues in such cases, generally, have more to do with the client side computer than the server.

- Albus Dumbledore 99/70 Professor - Albus DumbIedore 92/59 Professor
- AIbus Dumbledore 93/50 Wizard - AIbus DumbIedore 1/1 Novice
- Astaroth 99/70 Creator - Dawkins 99/70 Creator
- Exemplar 98/69 Paladin - Equitas 80/47 Paladin
- Mephistopheles 95/65 Lord Knight - Shogo Kawada 97/67 Stalker
10-12-2009 01:30 PM
Find all posts by this user Quote this message in a reply
Post Reply 


Messages In This Thread
Moving Vendors, Solving lag? - Sakurato - 10-12-2009, 11:03 AM
RE: Moving Vendors, Solving lag? - azurerogue - 10-12-2009 01:30 PM

Forum Jump: