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Demons Souls
Galt Offline
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#5
RE:??Demons Souls
TerryStorm Wrote:...possibly the worst Play station game I?ve ever played for a number of reasons.
Really? I think it's a masterpiece. Too many casual easymode games on the market these days.

TerryStorm Wrote:1. You start off making a hero who looks butt ugly no matter what you do, but i admit the background is good at least.
Really? I thought my hero looked quite swell.

TerryStorm Wrote:2. I played through the tutorial smacking around the monsters with no problem, but you get your happy *** smacked down to limbo by a giant ogre and his near instant noob kill clever.
You're supposed to die at this part. I personally think it's a very clever way of the game reminding you that you can't be UberKnight McPwn in this game. This isn't God of War or Devil May Cry; you're not a one-man army. You're just one man.

TerryStorm Wrote:5. There is an online game play and you get team mates that died on other consoles, but players can choose either to be a good or evil spirit, so players can attack you or not help you at all if you summon them.
The blue spirits are the deaths of players on other consoles. They're there so show you where they screwed up so you won't. You can also join other players and aid them (you still get souls for helping them). And for players attacking you, they can invade your "realm" any time they so choose (though it's random). I find it adds a great intensity factor whenever someone invades; especially when you run into them face-to-face.

TerryStorm Wrote:6. There's two types of dying in this game, the first time you die you lose your physical body and your now in your spirit form, and you permently lose half of your max health when your in spirit form, the second time you die is spirit form in which case you start back at the very beginning of the level, and you will die often no ifs ands or buts about it >_>
Yep, dying is pretty much a part of the game. It relies more on skill than anything else. Making the slightest mistake will pretty much kill your guy since a single hit takes out a massive chunk of health. Practice makes perfect. I found the combat system easy to get used to. I have a good track record and I tend to live for more than 20 minutes at a time.

TerryStorm Wrote:7. There?s no check points in this game and the only save point is at the very beginning of the level, and you start back at the very beginning of the level as mentioned before every time you die also all the monsters you killed are back, and your items that was used are still gone, your weapon and armor durability is lowered, and you lose all your souls that is needed to level up your hero.
Again, there are some of us that enjoy the no-hand-holding no-holds-barred brutal-tastic difficulty.

TerryStorm Wrote:I think I have made my point and no longer need to burn this game anymore, so I declare this game a failure to all gaming consoles. Have a nice day! No1
You've made many a valid point, and I see where you're coming from with it. But in no way was Demon's Souls a failure. A good many people had been looking for a serious game without difficulty sliders and cheat codes, and DS delivered where many could not.
Randomly materializing within heRO since 2008.

Hi, I copy and paste profound and meaningful quotes without having an iota's worth of what it actually means!
(This post was last modified: 04-08-2010, 03:23 PM by Galt.)
04-08-2010, 03:20 PM
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Messages In This Thread
Demons Souls - by thecursed - 01-14-2010, 04:56 PM
RE: Demons Souls - by Indra - 01-15-2010, 09:29 PM
RE: Demons Souls - by Sepharius - 01-15-2010, 10:36 PM
RE: Demons Souls - by TerryStorm - 04-08-2010, 03:02 PM
RE:??Demons Souls - by Galt - 04-08-2010, 03:20 PM
RE: ??Demons Souls - by TerryStorm - 04-08-2010, 09:46 PM
RE:????Demons Souls - by Galt - 04-08-2010, 10:04 PM
RE: Demons Souls - by ~Altera~ - 04-08-2010, 11:01 PM
RE:??Demons Souls - by TerryStorm - 04-08-2010, 11:07 PM
RE: Demons Souls - by Ellisandra - 07-19-2010, 05:39 PM

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