Galt Wrote:Really? I think it's a masterpiece. Too many casual easymode games on the market these days.
There is a hard or hardcore mode now days or are you talking about the guys that are still to this day playing easy mode on socom >_>
Galt Wrote:Really? I thought my hero looked quite swell.
every hero that i've ever seen was ugly, and i was happy to find a helmet that covers some of its face (I was looking for a paper bag or something but sadly none were to be found) so you should put your hero as your avatar if you can find a way.
Galt Wrote:You're supposed to die at this part. I personally think it's a very clever way of the game reminding you that you can't be UberKnight McPwn in this game. This isn't God of War or Devil May Cry; you're not a one-man army. You're just one man.
this was more of an irony reacton really because you are portraded as the worlds only hope and you die, so i found the ogre killing you at the end was rather funny because it reminded me of soup opras like Days of Our Lives for the reasion of death will never actually kill a character
Galt Wrote:The blue spirits are the deaths of players on other consoles. They're there so show you where they screwed up so you won't. You can also join other players and aid them (you still get souls for helping them). And for players attacking you, they can invade your "realm" any time they so choose (though it's random). I find it adds a great intensity factor whenever someone invades; especially when you run into them face-to-face.
yeah i noticed how other players or one i dunno jumped off a cliff in different ways it was a good laugh as they was way more bored then i was.
Galt Wrote:Yep, dying is pretty much a part of the game. It relies more on skill than anything else.
If you expected to not die in a game then you should start playing Bass Fishing or something because any violent game is clearly not for you.
Galt Wrote:Making the slightest mistake will pretty much kill your guy since a single hit takes out a massive chunk of health. Practice makes perfect. I found the combat system easy to get used to. I have a good track record and I tend to live for more than 20 minutes at a time.
you basicly helped make my point on this one because in spirit form you have only half of your health anyways, so monsters kill you in like three hits. the combat system is easy to use because its a pure hack and slash game so bisicly you press X if i remember right to attack not much thinking involved. this game is not really worthy of much more time in burying so i won't even go into the combat system >_>
Galt Wrote:Again, there are some of us that enjoy the no-hand-holding no-holds-barred brutal-tastic difficulty.
Then you should of went to the nearest arcade and paid 50 cents to play there because you would get about the same game quailty and style for a lot cheaper price.
Galt Wrote:You've made many a valid point, and I see where you're coming from with it. But in no way was Demon's Souls a failure. A good many people had been looking for a serious game without difficulty sliders and cheat codes, and DS delivered where many could not.
You say that its not a failure and i will respect anyones opinions on games and movies, but I respectivly disagree with even considering DS being a great or even being close to good. DS is an over rated and over priced game that made it under the radar for the pure and simple fact that there really wasn't anything to see. DS in my mind was a huge rip-off of oblivion and really just made fun of a truly great game.