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Increased Sight Range
Zombies1 Offline
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Posts: 5
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Joined: Sep 2010
#1
Increased Sight Range
I've played RO for many years. One of the things that bugs me about RO is the short line of sight. I'm not talking about being able to zoom out. I mean being able to see monsters and other players at a greater distance. I've played on some servers that have it and it is very addicting.

It causes people to KS less (unintentionally at least) Several times I've been shooting at a monster and realized someone else was there too, just a few tiles away but we didn't see each other.

Snipers have about as much range as they can even see an enemy, if not more with certain bows/skills. If you charge arrow, the enemy goes off screen. Same goes for JT/SG on a Wizard.

In a party, the support can be 3 tiles behind and be completely unable to see what is happening. There have been times it appears that a party member is just standing still, when they are actually killing something. Even a few tiles away I couldn't see it.

Computers these days should have no trouble loading more by having the player/npc view range increase. If that is a concern, then perhaps make it an @ command type option?

I'm saying this because I like heRO and I know a lot of people who would play here if the sight range were increased. I think it could add a lot to the server.
02-11-2011, 11:14 PM
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Messages In This Thread
Increased Sight Range - by Zombies1 - 02-11-2011, 11:14 PM
RE: Increased Sight Range - by Kretzer - 02-11-2011, 11:46 PM
RE: Increased Sight Range - by Namine - 02-12-2011, 12:25 AM
RE: Increased Sight Range - by Zombies1 - 02-12-2011, 12:33 AM
RE: Increased Sight Range - by Namine - 02-12-2011, 12:57 AM
RE: Increased Sight Range - by Zombies1 - 02-12-2011, 01:04 AM
RE: Increased Sight Range - by Whispers - 02-12-2011, 01:49 AM
RE: Increased Sight Range - by Zombies1 - 02-25-2011, 02:55 AM

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