Mara Wrote:Everyone is warned about the disadvantages of classes in ToH, it's a risk you take for going on a support class knowing full well how a ToH trial goes.??This suggestion is like asking the army to make a part of the PE test a team stage because some people just can't climb a wall alone.
What would be the point of a trial if everyone will just go with a devo, heal, and two nukers into a team (or any combination that would own in pvm).??Also, asking teams for pvm and then saying pvp to be in singles, totally unfair; might as well make ToH pvp a Team fight too.
Comparing a online RPG to the Army is just lame and baseless. RPG's are supposed be balanced and playable. Real life Army training isn't.
I would also rather see a ToH with more varied cooky-cutter parties like a , heal, lure, wiz, bragi instead of a bunch of do-the-same-thing Snipers.
Bottom line, ToH is unbalanced and lame. There is nothing fun or enjoyable about it. People just show up with their powerhouse solo characters to get the ToH wings. The point of Ragnarok is to create characters that support each other in parties not characters that can solo through high-end monsters. I think GM's can do a better job of balancing ToH if they wanted to.