Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Queen Scaraba Card - effect useless
The Roger Offline
RNGOD PRAISER #1
*****

Posts: 1,563
Threads: 67
Joined: Feb 2009
#6
RE: Queen Scaraba Card - effect useless
(08-11-2016, 09:34 AM)Summerstream Wrote: I'm just going to leave this here...

Dammit, i wasnt playing much that time (i opened few BBs back in september 2015 when i got gtb), i had little possibility to play infact i stopped until summer (the season) so i didnt know about the poll, but i know my fault i did not check frequently the forum back in those days.

...but i have a thing to say: Scaraba dungeon was released a couple months ago, right? and the poll/discussion was done at the end of 2015/ beginnings of 2016 right? (i see only a couple Ciar's posts regarding some details after but i dont think it matter).
How the majority of ppl can say if Queen Scaraba Card is balanced/useful/useless if the dungeon and its monsters arent yet explored/tried by them? We, majority of ppl whos not in the devteam of testers, must decide if something is good only by mere numbers on the chart? Okay, its possible to notice if something is extremely broken just reading it but now that i explored the dungeon i came to conclusion that "for mid-gears players and the right approach, they are easy", so why the mvp card of their queen has an afterall negligible effect?

Making a weapon 3 slot carded with triple caramel for +60% dmg on them for less than some mil in zeny value for those cards, or go up to what, 70% dmg, making it double caramel card plus queen scaraba, a MVP one? for only a 10% that would work on like easy monsters? Monsters whos better fight magically because fire magic literally destroy them?

And caramel cards works on every insect x_x

I think its better late than never: its plausible that something has to be a bit reworked after the release, its not possible make everything always perfect at the start.


PS: when i looked for her card on rms, i didnt find it, because i wasnt searching RENEWAL; i see now that the 30% on scarabs i offy, but IN RENEWAL x_x
The +30% dmg on scarabas works fine (i guess) in RENEWAL, but renewal RO its like a different game, totally reworked mechanics.

Many things were changed/buffed/nerfed (mostly nerfed) after the release (BB chance of crooked hat, monsters with no slave respawn or with unkillable slaves (read here Spare card)) so im suggesting to adapt the Queen Scaraba Card for giving it an effect proud of a MVP, not for a strange Caramel card v2.0.
Album Collection:
[img]WIP[img]
and counting

CLICK HERE HeRO Videos!

[Image: image,RNGod,white,black.png]
[Image: NYD-ONESHOT-7-85-M-damage.png]
[Image: Screenshot-20190605-030429.jpg]
(This post was last modified: 08-11-2016, 12:02 PM by The Roger.)
08-11-2016, 11:38 AM
Find Reply


Messages In This Thread
RE: Queen Scaraba Card - effect useless - by The Roger - 08-11-2016, 11:38 AM

Forum Jump: