I'm personally against alcohol... Lots of starting mages and archers focus on plants, and shouldn't be hard to get the stem part of it. Selling stems is what they really rely on for zeny because plants, though with lots of exp, really drop nothing of value.
My list probably got a bit of problems though... rather upset how I'm sorta skewed towards chemists giving them 2 items. I'll prefer it if the Bee Wings can be skewed towards extended classes instead since they are forever left in the dust for the next many svn updates to come for gravity except a few guns (screw the new fuuman shurikens, they are useless).