Snapplewee
¥Snapple¥
Posts: 1,086
Threads: 108
Joined: Feb 2007
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RE: Magic the Gathering
I would only use cards like Colossus for flinging.
lrn2t1
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01-04-2010, 04:57 PM |
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Snapplewee
¥Snapple¥
Posts: 1,086
Threads: 108
Joined: Feb 2007
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RE:??Magic the Gathering
Aaronock Wrote:Seriously what is your fetish with just flinging things?
Raging Goblin+Blazing Shoal+High casting cost creature= first turn win.
And its feasible.
edit:
this combo isn't right yet. I have to find the other component.
edit2: this doesn't even contain fling. back to the drawing boards
(This post was last modified: 01-04-2010, 06:04 PM by Snapplewee.)
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01-04-2010, 06:01 PM |
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Général_Argos
Removed by GM
Posts: 3,012
Threads: 144
Joined: Jan 2006
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RE: ??Magic the Gathering
Snapplewee Wrote:Raging Goblin+Blazing Shoal+High casting cost creature= first turn win.
Does a creature with 19 converted mana cost exist? If not, to win on first turn you need in your hand on first turn:
- mountain
- raging goblin
- blazing shoal
- blazing shoal
- High cost creature
- High cost creature
Wich is a combo of 6 cards of out a hand of 7. If find you very optimist :l
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01-04-2010, 06:19 PM |
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Snapplewee
¥Snapple¥
Posts: 1,086
Threads: 108
Joined: Feb 2007
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RE:????Magic the Gathering
G?n?ral_Argos Wrote:Snapplewee Wrote:Raging Goblin+Blazing Shoal+High casting cost creature= first turn win.
Does a creature with 19 converted mana cost exist???If not, to win on first turn you need in your hand on first turn:
- mountain
- raging goblin
- blazing shoal
- blazing shoal
- High cost creature
- High cost creature
Wich is a combo of 6 cards of out a hand of 7.??If find you very optimist :l
Read the edits.
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01-04-2010, 06:50 PM |
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Snapplewee
¥Snapple¥
Posts: 1,086
Threads: 108
Joined: Feb 2007
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RE: Magic the Gathering
Never heard of Chalice.
Where I live, I have won the last 3 pre-releases and always rank in the top 3 in sealed drafts. I can make decks like a boss with the cards I am given. I just stick with sealed (prereleases and booster drafts) so everyone essentially has the same chance of getting the same shit.
From the other topic....
+4/+0 > +3/+3
I say this because in most of my tournament experiences, the +4 is more game breaking. I wouldn't waste the +4/+0 on anything important. +4 on a 1/1 is enough. +3/+3 is just, meh. Its rounded yeah, but it doesn't do much really.
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01-04-2010, 07:56 PM |
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