Well i came up with this some days ago when i was on my economics class and we where looking at the Criminal dilemma, this is done by the police when they have 2 suspects but they don't have enough evidence to jail them, then they use this dilemma.
They separate them each other and offer them the same deal ( this is an example ) if he confesses he can go free, just like that, but the other one will get 10 years in prison, the thing is... criminals are mainly egotist, so they will seek just their own benefit and will probably take the option too confess, but here is where it gets interesting...
After telling the offer to them they continue..." BUT! " if non of them confess they will get bouth get just 6 months in prisons because the police dont have enough evidence...but if the 2 criminals confess they will each go to jail for 6 years...
Why do i say this? because personally i like to analyze people and i found this behavior impressively delightful
, to give someone an option to have something great at the cost of the pain of the other...and makes the most probable action that anyone wants t have their own benefit
, s this brings me to this...we should make an event like this.
I was thinking to start without saying its this event, like, something that will select randomly select 2 players ( lets say a huge bunch of porings, like a massive or selected players making a pvp or something that when the one that gets an item that was on the poring ( that the gm dropped 2 of them ) will be selected, and now with those 2 players selected then comes the good part...
the gm will offer them an item, it has to be good or medium value, like the gm will have to guess depending on them and how relate, like make them talk a bit...and then comes the offer...none can talk to each other to say what will they say ( and even if they do, one can say something and in the end betray the other for his own good, its all psychology
), bouth will have to say something ( i haven't decided yet to say, like confess or no confess like on the dilemma, if someone can help me here it would be great )
lets say, that if one of them confesses, he will get the item, and the other one nothing ( lets say the gm kills him too or dosnt gets to play next round or 2 ), if none confesses, then both will get another item ( not as valuable, but good ) and they wount get to play next round, but if both confess, then none will get the item and will not play next round XD...its just a suggestion ( i mean the prices and punishments ) but personally i think it will be a good idea...since you might not compete with a friend for the price, what will he choose?, what does he thinks you will choose?, its so interesting that i think it will be a nice addition to the events
.