Difference between revisions of "Class Mechanic Changes"
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==General Mechanics Change== | ==General Mechanics Change== | ||
+ | |||
+ | * Movement speed is capped at the value of 50 for both players and monsters | ||
+ | |||
+ | For reference: | ||
+ | |||
+ | * Normal player moves at speed 150 | ||
+ | * Increase Agi lowers this value by 25 | ||
+ | * Speed Potion lowers this value by 50 | ||
+ | * Frenzy lowers this value by 25 | ||
+ | * Bio3/Bio4 MVP moves at speed 100 if they are not buffed | ||
===Status Changes=== | ===Status Changes=== | ||
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* Whip weapons have identical size modifiers as Musical Instruments, using size modifiers of 75/100/75 for small/medium/large targets respectively | * Whip weapons have identical size modifiers as Musical Instruments, using size modifiers of 75/100/75 for small/medium/large targets respectively | ||
<br> | <br> | ||
+ | {| class="wikitable" style="width: 1050px;" | ||
+ | |- | ||
+ | | style="width: 117px; text-align: center; background-color: #ECC788;;" | '''Skill Changes | ||
+ | | style="width: 926px; text-align: center; background-color: #ECC788;;" | '''Details''' | ||
+ | |- | ||
+ | | style="text-align: center; width: 117px;" | | ||
+ | Slow Grace | ||
+ | | style="text-align: left; width: 926px;" | | ||
+ | * Can dispel NPC_AGIUP ability | ||
+ | |} | ||
==Acolyte Class== | ==Acolyte Class== | ||
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|- | |- | ||
| style="text-align: center; width: 117px;" | | | style="text-align: center; width: 117px;" | | ||
− | Twilight Alchemy | + | Twilight Alchemy 2 |
| style="text-align: left; width: 926px;" | | | style="text-align: left; width: 926px;" | | ||
− | * No longer requires particular party member in the party for the | + | * No longer requires particular party member in the party for the skill to work |
+ | |- | ||
+ | Twilight Alchemy 3 | ||
+ | | style="text-align: left; width: 926px;" | | ||
+ | * No longer requires particular party member in the party for the skill to work | ||
+ | * Creates 50 alcohol instead of 100 alcohol. Its item requirement is modified to check for 50 alcohol instead of 100 as well. | ||
|- | |- | ||
|} | |} | ||
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| style="text-align: left; width: 926px;" | | | style="text-align: left; width: 926px;" | | ||
* Cooldown reduced to 25 seconds at all levels | * Cooldown reduced to 25 seconds at all levels | ||
+ | * Lowers Lif's flee by 20 (which still results in a net gain of 30 Flee for a typical heRO Lif compare to vanilla pre-re server's Lif) | ||
|} | |} | ||
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* You can now class change to a Super Novice at base level 15 instead of 45 | * You can now class change to a Super Novice at base level 15 instead of 45 | ||
* [[Cart_Decorator|Cart Decorator]] is available to change the appearance of your cart. This has no mechanical benefit. | * [[Cart_Decorator|Cart Decorator]] is available to change the appearance of your cart. This has no mechanical benefit. | ||
+ | * You can use either version of the Super Novice Chant | ||
==Monster Exclusive Skills== | ==Monster Exclusive Skills== | ||
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| style="width: 117px; text-align: center; background-color: #ECC788;;" | '''Skill Changes | | style="width: 117px; text-align: center; background-color: #ECC788;;" | '''Skill Changes | ||
| style="width: 926px; text-align: center; background-color: #ECC788;;" | '''Details''' | | style="width: 926px; text-align: center; background-color: #ECC788;;" | '''Details''' | ||
+ | |- | ||
+ | | style="text-align: center; width: 117px;" | | ||
+ | Agi UP (NPC_AGIUP) | ||
+ | | style="text-align: left; width: 926px;" | | ||
+ | * No longer doubles Flee of the user | ||
+ | * Movement speed increases by 100 (with a cap to movement speed 50) | ||
+ | * The duration of Agi Up is reduced from 6 seconds per level to 3 seconds per level | ||
+ | |- | ||
+ | | style="text-align: center; width: 117px;" | | ||
+ | Attribute Change | ||
+ | | style="text-align: left; width: 926px;" | | ||
+ | * If a monster uses level 1 version of a skill that changes its element, it will take on level 1 of that element instead of being random. | ||
+ | * There is no change to level 2 to 4 version of these skills as they already change to the corresponding elemental level. | ||
|- | |- | ||
| style="text-align: center; width: 117px;" | | | style="text-align: center; width: 117px;" | |
Revision as of 05:08, 10 April 2022
Below are all changes directly to the class skills. Note that heRO also has a lot of custom gears that may interact with skills in different ways, but changes here apply to all players regardless of their gear choices.
To read up on heRO's philosophy, Click Here
To read up on Alchemist Update that's not yet added to the tables below, you can read about it Here
Contents
- 1 General Mechanics Change
- 2 Archer Class
- 3 Bard Class
- 4 Dancer Class
- 5 Acolyte Class
- 6 Thief Class
- 7 Rogue Class
- 8 Merchant Class
- 9 Blacksmith Class
- 10 Whitesmith Class
- 11 Alchemist Class
- 12 Wizard Class
- 13 Sage Class
- 14 Taekwon Class
- 15 Star Gladiator Class
- 16 Soul Linker Class
- 17 Ninja Class
- 18 Gunslinger Class
- 19 Super Novice Class
- 20 Monster Exclusive Skills
General Mechanics Change
- Movement speed is capped at the value of 50 for both players and monsters
For reference:
- Normal player moves at speed 150
- Increase Agi lowers this value by 25
- Speed Potion lowers this value by 50
- Frenzy lowers this value by 25
- Bio3/Bio4 MVP moves at speed 100 if they are not buffed
Status Changes
These are 3rd class status effects which Pre-renewal players may not be familiar with.
Status | Details |
Burning |
|
Deep Sleep |
|
Frost |
|
Marsh of Abyss |
|
Stasis |
|
Archer Class
Skill Changes | Details |
Arrow Crafting |
|
Bard Class
Skill Changes | Details |
Assassin Cross of Sunset |
|
Dancer Class
- Whip weapons have identical size modifiers as Musical Instruments, using size modifiers of 75/100/75 for small/medium/large targets respectively
Skill Changes | Details |
Slow Grace |
|
Acolyte Class
Skill Changes | Details |
Increase Agility |
|
Thief Class
Skill Changes | Details |
Steal |
|
Double Attack |
|
Rogue Class
Skill Changes | Details |
Graffiti |
|
Not a direct change to Plagiarism, but heRO also has a NPC that can let Rogues copy skills for Plagiarism without the help of any players at the cost of a small fee. You can read about it here
Merchant Class
For details regarding the Merchant/Blacksmith class changes, please see the detailed forum thread: [1]
- Cart Decorator is available to change the appearance of your cart. This has no mechanical benefit.
Skill Changes | Details |
Cart Revolution |
|
Identify |
|
Mammonite |
|
Blacksmith Class
For details regarding the Merchant/Blacksmith class changes, please see the detailed forum thread: [2]
Skill Changes | Details |
Maximize Power |
|
Weapon Perfection |
|
Repair Weapon |
|
Overthrust |
|
Unfair Trick |
|
Greed |
|
Whitesmith Class
Skill Changes | Details |
Cart Termination |
|
Maximum Overthrust |
|
Alchemist Class
Skill Changes | Details |
Potion Pitcher |
|
Demonstration |
|
Acid Terror |
|
Summon Marine Sphere |
|
Bio Cannibalize |
|
Unfair Trick |
|
Twilight Alchemy 2 |
|
|
General Homunculi Changes
- Homunculus can now critically hit
- Greatly reduce the RNG variation with an auto-reroll system on level up: for each stat that got no gains at all (+0), the game will automatically re-roll the odds to see if you can get a +1 to the stat. While it's possible that you still get a +0 in the end, at least you get a 2nd chance. Note that the reroll does not permit you to get a +2 or a +3 in a stat. This happens automatically whenever you level up. You will see the notification of the system kicking in within your chatbox.
- All Homunculus have their level up stat adjusted. In general, all homunculi is getting a stat buff in EVERY category. You will see the standard deviation to have greatly narrowed (aka: less likely to be screwed by RNG), while retaining the potential high ceiling in almost all cases.
- Homunculus has a hard cap of 95 hard def and 95 hard mdef
Lif Homunculus
- is now classified as Plant race instead of Demi-Human race
Skill Changes | Details |
Emergency Escape |
|
Mental Change |
|
Amistr Homunculus
Skill Changes | Details |
Castling |
|
Bulwark |
|
Adamantium Skin |
|
Bloodlust |
|
Filir Homunculus
Skill Changes | Details |
Fleet Move |
|
Overclock |
|
Wizard Class
Skill Changes | Details |
Amplify Magic Power |
|
Sage Class
Skill Changes | Details |
Abracadabra |
|
Taekwon Class
Skill Changes | Details |
Run |
|
Star Gladiator Class
- No longer requires extra EXP to level; Star Gladiator requires the same amount of EXP to level as a Soul Linker
Soul Linker Class
Skill Changes | Details |
Soul Links (all) |
|
Super Novice Link |
|
Kaina |
|
Ninja Class
For details regarding the Ninja class changes, please see the detailed forum thread: [3]
Skill Changes | Details |
Mist Slash |
|
Shadow Slash |
|
Throw Mastery |
|
Throw Shuriken |
|
Throw Huuma Shuriken |
|
Mirror Image |
|
Ninja Aura/Soul |
|
Wind Blade |
|
Lightning Crash |
|
North Wind |
|
Crimson Fire Petals |
|
Falling Ice Meteor |
|
Skill Clarification: Final Strike |
|
Unfair Trick |
|
Gunslinger Class
- The bard skill "Assassin Cross of Sunset" can boost the ASPD of all gunslinger weapons
- Revolver base ASPD improved: 700 => 650
- Gatling Gun base ASPD improved: 700 => 550
Skill Changes | Details |
Flip the Coin |
|
Bull's Eye |
|
Chain Action |
|
Madness Canceller |
|
Gunslinger's Panic |
|
Increase Accuracy |
|
Single Action |
|
Tracking |
|
Piercing Shot |
|
Rapid Shower |
|
Desperado |
|
Gatling Fever |
|
Spread Attack |
|
Ground Drift |
|
Super Novice Class
- You can now class change to a Super Novice at base level 15 instead of 45
- Cart Decorator is available to change the appearance of your cart. This has no mechanical benefit.
- You can use either version of the Super Novice Chant
Monster Exclusive Skills
Skill Changes | Details |
Agi UP (NPC_AGIUP) |
|
Attribute Change |
|
Hell Power |
|
Dignity of Hell |
|
3rd Class Skills |
All 3rd class skills (which are only used by monsters, and are currently not available to players, even via custom items or cards) deal 50% damage per level, with all extra variables for damage calculation removed. Exceptions to this are listed below.
|