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"General" PvP Rules Agreement - Printable Version

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RE: "General" PvP Rules Agreement - teOx - 09-11-2008 02:02 PM

damn ambiguous noobglish. Icon_razz

good idea but you need to find a GM to plan a tourny first Icon_biggrin


RE: "General" PvP Rules Agreement - Général_Argos - 09-11-2008 02:08 PM

>_>

*tries a 'summon former gms who did the first pvp tournement' spell*

*fails*

<_<


RE: "General" PvP Rules Agreement - teOx - 09-11-2008 02:09 PM

you need more gemstones. <_>


RE: "General" PvP Rules Agreement - Général_Argos - 09-11-2008 02:10 PM

Stop spamming! :@ ?_


RE: "General" PvP Rules Agreement - GM-Ayu - 09-11-2008 02:13 PM

As much as you linked me to a comment/feedback thread of the first pvp tourney in the server, there was no information at all on how the tourney is setup ^_^;


Seems like we're drifting off to pure theory work and rest of the fine tuning (such as just how powerful is potion pitcher in practice) will require seeing these things in action. We'll use these as the rules so far, and change them as they go for the rest.


Daily PVP Rules
-No healing/restoration items of any kind during battle (there are exceptions)
-Exception 1: condensed red potion for Lif Homunculus and/or Condensed Potion Pitcher
-Exception 2: orange potion for "Potion Pitcher" skill
-Creators can use homunculus but cannot resurrect homunculus
-no cute pets
-unlimited green potion/panacea
-unlimited converters, green potions and ASPD potions
-only monster-dropped magic scrolls are allowed for spell scrolls
-stat buff foods allowed but only used during pre-buff period
-unlimited skills beings the mentioned exceptions for chemist
-each battle is 3:00 long



@Krim: reason why tournie doesn't fit into these molds for rules too well is because depending on the nature of the tournament, rules may change to adapt it (such as, if it's a class vs class battle, special rules may have to be introduced or lifted depending on the details of the tournament. If it's one vs one or 2 vs 2 and so on will also play critical matter as well.)


RE: "General" PvP Rules Agreement - teOx - 09-11-2008 02:15 PM

YOU FIRST



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ninja ayu!!!! D:


RE: "General" PvP Rules Agreement - Général_Argos - 09-11-2008 02:17 PM

No need to do it like the first pvp tourney. If we can work something great, there is no need to do exactly as we did before. But the real question is, Do you want to set up a big pvp tourney?

Yes----> Read the suggestion abount item list, time limit, and lets work something.

No-----> Krim retries his summon spellcasting in another failure atempt.


RE: "General" PvP Rules Agreement - teOx - 09-11-2008 02:18 PM

YOU NEED MORE GEMS! :D


RE:??"General" PvP Rules Agreement - GM-Ayu - 09-11-2008 02:22 PM

G?n?ral_Argos Wrote:?But the real question is, Do you want to set up a big pvp tourney?

No


RE: "General" PvP Rules Agreement - Général_Argos - 09-11-2008 02:26 PM

Ok, thanks for having clarified this.??

*Krim can leave the thread in peace*


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