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RE: Perma First Classes - Incarn - 12-06-2011 10:31 PM

vanira transed hir aco and it's 95 high aco now. or 96, can't remember. still lulzy to watch hir kill bio3 snipers and bow guardians though

what about all of those doppelganger alts :U


RE:??Perma First Classes - The Legendary Joe - 12-06-2011 11:28 PM

Emrym Wrote:@The Legendary Joe

Lol I knew I recognized that wall of text :D. You really put yer mind into yer posts dude. Yer pretty cool 8D

Anyway, the name's | Reverse Knite | Lv 56 | Novice

ehehe still not sure if my build is right. I've been basing it off a Perma-Novice build. I guess I'll see you around sometime Icon_smile
It'll take an hour or so, but I'll get my mage up there.

Edit:atm, my perma is
Lannette
lvl 52 mage

She has

lvl 4 firewall (will be left at lvl 5)
Frost driver (maxed)
Level 9 Firebolt (sacrificed skill point)
Level 4 lightning bolt (prereq for thunderstorm)
and all of the prereqs to all skills listed.

after Firewall gets it's last point, everything else will be??put into thunderstorm.

Despite lacking in as much power as a mage that went sage, this thing is pretty much made for diversity. Solo-ing, it's pretty much going to fight earth/undead monsters. I would have preferred safetywall, but not enough points for the essentials AND??TS, so I got firewall so I can get some practice vfw-ing. Fireball is much preferred over napalm beat, even if??it is pretty low power.

In parties, especially in low level ones, things are going to die before i can even do anything if I cast my highest level spells all the time. Generally lvl 5 or lower are fast enough to keep up with the team =x.


RE: Perma First Classes - Adrillf - 12-07-2011 04:54 AM

Anyone who has leveled a sage into a prof has essentially made a 99 mage, because sages have horrible skills that don't really help out anyone.

Sure, after you hit 99 and go prof things take a change for the better, but your entire life as a sage, the majority of your kills and exp come from spells that are mage based.


RE: Perma First Classes - The Legendary Joe - 12-07-2011 08:51 AM

I dunno, if people asked for more endows and actually grinded with them in party, that could be useful, but then gravity had to go and make the convenience of converters. And Freecast is a godsend to people with slow cast times.

Also, by that argument, Hunters might as well be perma archers since very few if any actually use their traps, or rely on their falcons, which practically leaves them with 1 passive skill (Beast Bane) and??their Archer skills. Sniper I'd dare say the same thing, but people actually do use FA and sharp shoot, and their buffs are awesome. but generally DS gets the job done.


RE: Perma First Classes - Silk - 12-07-2011 09:56 PM

Why yes, I have a 99/50 Perma-Archer named ".K.".

Edit; Yeah, it only takes 2 or 3 days to trans an archer class at Hill Winds, given the right equips. Made my 98 clown in 8 days there.


RE: Perma First Classes - Aaronock - 12-07-2011 10:20 PM

My boyfriend and I in the past made pretty high level perma swordies on other servers.

Just never bothered to make one here. :>