heRO-Server Forum
The RPG PvP Rules - Printable Version

+- heRO-Server Forum (https://www.pandoraonline.net/forum)
+-- Forum: Game Related (https://www.pandoraonline.net/forum/forumdisplay.php?fid=1)
+--- Forum: Suggestions/Questions (https://www.pandoraonline.net/forum/forumdisplay.php?fid=19)
+--- Thread: The RPG PvP Rules (/showthread.php?tid=1112)

Pages: 1 2 3 4


The RPG PvP Rules - Blu3Tig3r - 02-06-2006

Okay, before you read this, make sure you must have 50% weight in your character.

PvP RPG Style!

Objective of the Game: Eliminate the opposing team.

Number of Players:From a 2v2 to a 5v5 match up.

The commands for this game are: Attack, Defend (Knight/Crusaders Only) Skills, Items, Skip

Attack: Just a basic attack.
Defend: A Knight or Crusader stands in front of a party member to?? receive full damage.
Skills: Use a skill from your skill tree.
Items: Use an item from your inventory.
Skip: Self-Explanatory.

There's something called a "Signature Move". You may use this move once per battle. The move can only have up to 5 hits. You CAN'T spam the same skill over and over again. That just shows you have no creativity... anyways. There are a few skills that are already considered "Signature Moves." They are:

Grand Cross (Crusader)
Sanctuary (Priest)
All Wizard Skills
All 2nd Transcendant Job Skills

If you have red HP, you must kneel/sit to indicate that you're almost in a KO condition.

You only have 10 seconds to perform a move or else you lose your turn. (I have no idea how someone can keep count...maybe GMs can figure this one out.)

This is a turn based game, so the person with the highest FLEE goes first, and the person with the lowest flee goes last. After the last person makes a move, then it goes back to the person with the highest flee.

If you're stunned, frozen, or stone cursed, then you lose a turn.

If a character is resurrected, you CAN NOT attack that character until his/her turn has passed.

If I miss anything, lemme know. Icon_wink That's all for now!

Sora

P.S.: Next test is February 19.


RE: The RPG PvP Rules - Fionit - 02-06-2006

what about natural vit recovery for crusader and knight? it makes them really advantaged over other players... im pretty sure a team of 5 knight or crusader is invincible...


RE: The RPG PvP Rules - Blu3Tig3r - 02-06-2006

Well...didn't I say you had to be 50% weight?


RE: The RPG PvP Rules - Tenshi - 02-06-2006

??
Natural vit recovery~
You're 50% overweight you don't regen


RE: The RPG PvP Rules - Alexander - 02-06-2006

That is so biased against transcended characters. Icon_cry


RE: The RPG PvP Rules - Ryxingeir - 02-06-2006

The U of A sucks... i still have classes the 20th, and work...

*sniffle*

Well i hope the test goes well u_u;;


RE: The RPG PvP Rules - Fionit - 02-06-2006

oh sorry my bad. If all wizard skill are a signature move then a wiz can only make one move per match O.o?


RE: The RPG PvP Rules - Tenshi - 02-07-2006

nope
they can use MAGE skills
(bolts, water ball, etc...) as they wish


RE: The RPG PvP Rules - Fionit - 02-07-2006

oh Icon_biggrin ok


RE:??The RPG PvP Rules - Blu3Tig3r - 02-07-2006

Ryxingeir Wrote:The U of A sucks... i still have classes the 20th, and work...

*sniffle*

Well i hope the test goes well u_u;;

Well....I can change it to the 19th. But then I might be in bed all day since for SURE I will have injuries in my B Belt Test. I'll try my best.

@Alexander: Sorry dude. xD