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The RPG PvP Rules
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Blu3Tig3r Offline
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Post: #1
The RPG PvP Rules

Okay, before you read this, make sure you must have 50% weight in your character.

PvP RPG Style!

Objective of the Game: Eliminate the opposing team.

Number of Players:From a 2v2 to a 5v5 match up.

The commands for this game are: Attack, Defend (Knight/Crusaders Only) Skills, Items, Skip

Attack: Just a basic attack.
Defend: A Knight or Crusader stands in front of a party member to?? receive full damage.
Skills: Use a skill from your skill tree.
Items: Use an item from your inventory.
Skip: Self-Explanatory.

There's something called a "Signature Move". You may use this move once per battle. The move can only have up to 5 hits. You CAN'T spam the same skill over and over again. That just shows you have no creativity... anyways. There are a few skills that are already considered "Signature Moves." They are:

Grand Cross (Crusader)
Sanctuary (Priest)
All Wizard Skills
All 2nd Transcendant Job Skills

If you have red HP, you must kneel/sit to indicate that you're almost in a KO condition.

You only have 10 seconds to perform a move or else you lose your turn. (I have no idea how someone can keep count...maybe GMs can figure this one out.)

This is a turn based game, so the person with the highest FLEE goes first, and the person with the lowest flee goes last. After the last person makes a move, then it goes back to the person with the highest flee.

If you're stunned, frozen, or stone cursed, then you lose a turn.

If a character is resurrected, you CAN NOT attack that character until his/her turn has passed.

If I miss anything, lemme know. Icon_wink That's all for now!

Sora

P.S.: Next test is February 19.
(This post was last modified: 02-14-2006 11:24 PM by Blu3Tig3r.)
02-06-2006 08:06 PM
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Fionit Offline
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Post: #2
RE: The RPG PvP Rules

what about natural vit recovery for crusader and knight? it makes them really advantaged over other players... im pretty sure a team of 5 knight or crusader is invincible...

IGN: Fionit Stalker 95/66


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02-06-2006 08:21 PM
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Blu3Tig3r Offline
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Post: #3
RE: The RPG PvP Rules

Well...didn't I say you had to be 50% weight?
02-06-2006 08:24 PM
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Tenshi Offline
•(The KutleRY)•
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Post: #4
RE: The RPG PvP Rules

??
Natural vit recovery~
You're 50% overweight you don't regen

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02-06-2006 08:25 PM
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Alexander Offline
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Post: #5
RE: The RPG PvP Rules

That is so biased against transcended characters. Icon_cry
02-06-2006 10:28 PM
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Ryxingeir Offline
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Post: #6
RE: The RPG PvP Rules

The U of A sucks... i still have classes the 20th, and work...

*sniffle*

Well i hope the test goes well u_u;;

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[Yuri - baby assassin]  [Coral Ways - high wizard]
02-06-2006 10:55 PM
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Fionit Offline
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Post: #7
RE: The RPG PvP Rules

oh sorry my bad. If all wizard skill are a signature move then a wiz can only make one move per match O.o?

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02-06-2006 11:16 PM
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Tenshi Offline
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Post: #8
RE: The RPG PvP Rules

nope
they can use MAGE skills
(bolts, water ball, etc...) as they wish

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I am the stone that the builder refused
Amicule, deliciae, num is sum qui mentiar tibi?
02-07-2006 12:11 AM
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Fionit Offline
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Post: #9
RE: The RPG PvP Rules

oh Icon_biggrin ok

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02-07-2006 12:12 AM
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Blu3Tig3r Offline
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Post: #10
RE:??The RPG PvP Rules

Ryxingeir Wrote:The U of A sucks... i still have classes the 20th, and work...

*sniffle*

Well i hope the test goes well u_u;;

Well....I can change it to the 19th. But then I might be in bed all day since for SURE I will have injuries in my B Belt Test. I'll try my best.

@Alexander: Sorry dude. xD
(This post was last modified: 02-07-2006 12:16 AM by Blu3Tig3r.)
02-07-2006 12:15 AM
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