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Skoll card and other missing stuff
Jasper Offline
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#11
RE: Skoll card and other missing stuff
fine, ill settle for 49% stone chance then >: O
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03-26-2009, 03:51 PM
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teOx Offline
cry IMBA pls
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#12
RE:??Skoll card and other missing stuff
GM-Ayu Wrote:I wouldn't consider those unique or exactly fun cards... that's just taking existing cards, swap their targets Sweat
... have you never played RO? almost every card is like that.

and he even said he is making small variations to existing cards. imho, his ideas are pretty good and balanced.
(This post was last modified: 03-26-2009, 04:35 PM by teOx.)
03-26-2009, 04:33 PM
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azurerogue Offline
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#13
RE: Skoll card and other missing stuff
I don't like the idea of the Skoll card, simply comparing how hard it would be to farm up a Ktullanux card to Skoll makes it seem a bit silly. Not that this particular logic applies to any other MVP card anyways, so I suppose it doesn't matter.

Yes, I just made a point and then argued against.
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03-26-2009, 04:53 PM
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Général_Argos Offline
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#14
RE:??Skoll card and other missing stuff
Jasper Wrote:wear an ED card.....just like you wear a marc vs garm. I don't see the difference.

Why do you think stone curse spell deals no damage, requires a red gem and range is 2 instead of 7 compared to frost diver?

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(This post was last modified: 03-26-2009, 05:03 PM by Général_Argos.)
03-26-2009, 05:01 PM
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Frogboy Offline
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#15
RE: Skoll card and other missing stuff
Krimnub Wrote:Why do you think stone curse spell deals no damage, requires a red gem and range is 2 instead of 7 compared to frost diver?

silly, that's because gravity doesn't know how to balance their own game, heck, they're even doing this whole renewal thing because they didn't balance the game correctly to begin with!

gravity should have thrown in a burning status, it would drain your hp like poison, but you wouldn't be able to move. it would actually give aloe a more suitable use XD
03-26-2009, 07:07 PM
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azurerogue Offline
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#16
RE:??Skoll card and other missing stuff
Frogboy Wrote:
Krimnub Wrote:Why do you think stone curse spell deals no damage, requires a red gem and range is 2 instead of 7 compared to frost diver?

silly, that's because gravity doesn't know how to balance their own game, heck, they're even doing this whole renewal thing because they didn't balance the game correctly to begin with!

gravity should have thrown in a burning status, it would drain your hp like poison, but you wouldn't be able to move. it would actually give aloe a more suitable use XD

Actually it's because Stone Curse is a better status than Freeze Icon_biggrin
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03-26-2009, 08:07 PM
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Général_Argos Offline
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#17
RE:??Skoll card and other missing stuff
Frogboy Wrote:silly, that's because gravity doesn't know how to balance their own game, heck, they're even doing this whole renewal thing because they didn't balance the game correctly to begin with!

Your lack of logic makes me want to vomit Frogboy...

azurerogue Wrote:Actually it's because Stone Curse is a better status than Freeze Icon_biggrin

Exactly.



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(This post was last modified: 03-26-2009, 08:10 PM by Général_Argos.)
03-26-2009, 08:08 PM
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Frogboy Offline
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#18
RE: Skoll card and other missing stuff
oh how i enjoy annoying you krim lol. you should know by now that half the stuff i say just to spite you, the other half, well we won't get in to that Icon_razz
03-27-2009, 01:10 AM
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Général_Argos Offline
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#19
RE: Skoll card and other missing stuff
:@??

:l

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(This post was last modified: 03-27-2009, 02:39 AM by Général_Argos.)
03-27-2009, 02:38 AM
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GM-Ayu Offline
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#20
RE:??Skoll card and other missing stuff
Frogboy Wrote:oh how i enjoy annoying you krim lol. you should know by now that half the stuff i say just to spite you

That is a fun activity indeed. I have to agree.
03-27-2009, 03:09 AM
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