Little Sara
Member
Posts: 120
Threads: 9
Joined: May 2009
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RE: Kafra Increase Weight skill
Well, it shouldn't be "horribly long and hard" like say Avian Wings or Zodiac Wings. It shouldn't be too easy, but if you get it 1 by 1 (get 10 to reach skill lv 10), and for 9 different characters...who wants to do Avian Wings caliber quest 90 times?
1000 of a common low-level item sounds reasonable. That means 90,000 of it for 9 characters getting lv 10.
It could be 100 of 10 different items too, as long as they're not too hard to get.
Oh and it shouldn't be a buyable NPC item like Garlet, Scell or Zargon.
Little Sara 87/50 Assassin
PM me if you want to contact me, will more likely be replying than in-game (not always on Assassin).
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
(This post was last modified: 05-16-2009, 05:31 PM by Little Sara.)
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05-16-2009, 05:28 PM |
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Little Sara
Member
Posts: 120
Threads: 9
Joined: May 2009
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RE: Kafra Increase Weight skill
So we get to keep broken looter pets that can horde 15,000 weight, but can't have +2,000 weight?
Why keep the broken pets?
Why not get the weight increase?
1) Most people who posted in this thread seem to be in favor than against.
2) It won't "break" mechanics. It doesn't affect attack or HP or whatever else.
3) Removing the broken 15,000 weight of pets would be better because no character can ever carry that much on themselves (not counting cart cause you do have to open it).
Little Sara 87/50 Assassin
PM me if you want to contact me, will more likely be replying than in-game (not always on Assassin).
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
(This post was last modified: 05-16-2009, 05:53 PM by Little Sara.)
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05-16-2009, 05:49 PM |
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