Cheesecake
The Tasty Trap
Posts: 302
Threads: 20
Joined: May 2009
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RE: Kafra Increase Weight skill
I think I'l just abuse the pet system and leave str at 1, to create an even worse disadvantage/exploit. SN with 17,000 weight is so nice, and my cart holds 8000 so thats 25,000 weight capacity. Thats not breaking the game at all, as apposed to 10,000 ^_^
My apologies, but everyone seems to just be ignoring the fact that we already have increase weight limit 65 with pets, thats broken enough, and if nobody wants to fix that then I doubt this will be added. As logical as it may seem to some, or illogical to others, we can't change Panda's mind xD
Cheesecake 93/99 SuperNovice | Hell 7x/4x Hybrid Hunter
Milkshake 7x/4x Knight | Lein 7x/4x Priest | Mystia 8x/5x Monk
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05-16-2009, 08:10 PM |
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Little Sara
Member
Posts: 120
Threads: 9
Joined: May 2009
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RE: Kafra Increase Weight skill
The pets are still broken though, with the pets fixed, I don't see why not.
And stuff that is "by design" can evolve over time. Those weight parameters exist since like 2002 or 2003. Today we're in 2009.
We went from only having Hood, Muffler, Manteau and Ragamuffin for garment to having tons of them, slotted, not-slotted, parts of sets, with special effects, combos etc.
We went from only Sandals, Shoes and Boots to having a tons more footgear, with elemental protection, status bonuses. Even excluding Sleipnir, there's a ton more.
Similarly we went from having Normal, Fire and Silver arrows only to having over 25 types of arrows. The bows that 'combo' with the arrows are also new.
Little Sara 87/50 Assassin
PM me if you want to contact me, will more likely be replying than in-game (not always on Assassin).
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
(This post was last modified: 05-17-2009, 12:25 AM by Little Sara.)
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05-17-2009, 12:22 AM |
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azurerogue
One Dogma: THROW AD!
Posts: 2,408
Threads: 104
Joined: Aug 2007
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RE: Kafra Increase Weight skill
Here's why pet are NOT broken:
If you're under attack from a monster / player which would you rather have: blue gems/fish/pots in your inventory OR in your pet?
If you disconnect, which of the items go away: stuff in your inventory OR in your pet?
Which items can you use: items in your inventory OR in your pet?
Which items can be easily stolen / lost: items in your inventory OR in your pet?
Pets are fine.??On the other hand, giving those soul-linked Stalkers carrying ranked condensed whites another 2000 weight (400 more condensed whites), seems pretty game-breaking in WoE.??There are plenty of other ways in which increasing weight limit changes the metagame, but I thought that to be a nice extreme example.??Giving a PvM player a chance to stay in Abyss 3, or Sphinx 4, or Nameless 3 for 4 or 5 times longer than normal, on the other hand, really isn't a big deal.??Pets are a time-saver, while increasing a characters base weight limit is game-changing.
EDIT: For those who still don't get why adding +2000 base character weight is abusable... Carrying an extra 400 Ranked C. Whites into WoE means an additional 195,000 HP worth of healing AT LEAST (that's assuming 1 VIT, no pot-efficiency skills, and minimum healing from each potion) per run into a castle. God, I changed my mind, let's implement this - Albus would almost never die in WoE.
- Albus Dumbledore 99/70 Professor - Albus DumbIedore 92/59 Professor
- AIbus Dumbledore 93/50 Wizard - AIbus DumbIedore 1/1 Novice
- Astaroth 99/70 Creator - Dawkins 99/70 Creator
- Exemplar 98/69 Paladin - Equitas 80/47 Paladin
- Mephistopheles 95/65 Lord Knight - Shogo Kawada 97/67 Stalker
(This post was last modified: 05-20-2009, 09:51 AM by azurerogue.)
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05-20-2009, 09:42 AM |
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