The Legendary Joe
Raging Alt-a-holic
Posts: 3,691
Threads: 255
Joined: Mar 2007
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RE:????New Player Moderators. Important?
Pistis_Sophia Wrote:The Lengendary Joe Wrote:While @jail would be a nice touch to a mod, people??can still flood main and spam from jail, unless they're muted, which just makes it more of a (oh,I can just go AFK and spam when i come back)
Of course you can say "oh it doesn't matter all I have to do is go AFK" even if it's for hours. Try being AFK for 99999 minutes
That's when they try to piss you off and tire you out by making spammer chars/accounts, And logging after they get muted, possibly deleting, and starting all over again with a novice to get muted. Hey, they don't even have to go through the hero Guardian to do that, their biggest kick is watching how you react.
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09-11-2009, 06:07 PM |
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GT-Hiro
Shadow Drifter
Posts: 677
Threads: 52
Joined: Aug 2008
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RE: ????New Player Moderators. Important?
The Legendary Joe Wrote:Pistis_Sophia Wrote:The Lengendary Joe Wrote:While @jail would be a nice touch to a mod, people??can still flood main and spam from jail, unless they're muted, which just makes it more of a (oh,I can just go AFK and spam when i come back)
Of course you can say "oh it doesn't matter all I have to do is go AFK" even if it's for hours. Try being AFK for 99999 minutes
That's when they??try to piss you off and tire you out by??making spammer chars/accounts, And logging after they get muted, possibly deleting, and??starting all over again with a novice to get muted.??Hey, they don't even have to go through the hero Guardian to do that, their biggest kick is watching how you react. IP Ban hammer
GT-BlackHiro, GT-WhiteHiro, GT-ShadowHiro, GT-Destiny
Quote:A Lost Soul drifting though the voids of Eternal
Darkness
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09-11-2009, 06:16 PM |
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Pistis_Sophia
Sexy ingame moderator
Posts: 199
Threads: 56
Joined: Nov 2008
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RE: ??????New Player Moderators. Important?
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09-11-2009, 07:44 PM |
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Former-GM-Mystra
Posting Freak
Posts: 1,393
Threads: 96
Joined: Jun 2006
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RE: New Player Moderators. Important?
Using fear is against my moral principal and education I get in my psychology classes. There are better ways, but telling them would break everything.
Enforcing the rule is something we aren't afraid of. Someone breaks rules, he pays the consequences. If that person dares to change character/account to whine more (and damn does it happen alot), lets jut say, it did NOT help.
If players are caught breaking a rule, to bad for them. If they think it's fun to play cat and mouse, fine, but reports DO come in in the tickets with screenshots as proof. Those name are kept in a list and on a next offense, it's dual-punishment with even more consequences.
heRO is a private server that you can play for free, it is not your right to play. If your attitude is not acceptable, we will use force.
There will be changes soon in the moderation "department". Furthermore, if you think you are a good candidate, you can always send me a PM with your info/resume like the GM application by changing "GM" into "Moderator". I will filter the PMs and those seemed worthy will be brought to the GM team.
PS: There are logs of your every actions, so if you whine about unfairness, we have proofs.
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09-11-2009, 10:04 PM |
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Session
Formerly known as Tak.
Posts: 2,023
Threads: 105
Joined: Jul 2009
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RE: New Player Moderators. Important?
How about...making an @main posting limit? What I mean is- make it to where a person can only post three times in a five minute period. That would ease up on spam, conversation, everything (maybe). If it was like that, S>, LFP>, LFG, and B> type things would be on @main longer, and not be bumped away because someone wants to talk their heart out, then tell the person that asks them to quit spamming so much talking to ONE person, only to be told to stfu etc (obviously, its happened to me..) When I started heRO(beginning of august I believe) @main was very quiet, leisurely, there were usually the same people on it, casual conversation at times, help, s> and b>, and it was all bearable. Occasionally someone would swear or something and be reminded of the rule (myself included the first time I did it lol), but other than that it was quite nice to have. Now- I keep it off..ALL the time- I cant even focus with it on during a training session or sitting around talking.
@main should go one of three ways-
1-dictatorship via Gm and mods (dont take that TOO literal lol)
2- off it altogether and therefore make prontera more laggy with more merchants, and people S> and B> etc...
3-Make it strict, or seperate @main into different chats for different things, and assign multiple mods and such to them to prevent abuse.
Other than that, im tired, aggravated, and possibly getting my butt to bed.
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09-12-2009, 03:04 AM |
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Schnell
Senior Member
Posts: 30
Threads: 7
Joined: Aug 2009
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RE:??New Player Moderators. Important?
takhara Wrote:How about...making an @main posting limit? What I mean is- make it to where a person can only post three times in a five minute period. That would ease up on spam, conversation, everything (maybe). If it was like that, S>, LFP>, LFG, and B> type things would be on @main longer,??and not be bumped away because someone wants to talk their heart out, then tell the person that asks them to quit spamming so much talking to ONE person, only to be told to stfu etc (obviously, its happened to me..) When I started heRO(beginning of august I believe) @main was very quiet, leisurely, there were usually the same people on it, casual conversation at times, help, s> and b>, and it was all bearable. Occasionally someone would swear or something and be reminded of the rule (myself included the first time I did it lol), but other than that it was quite nice to have. Now- I keep it off..ALL the time- I cant even focus with it on during a training session or sitting around talking.
@main should go one of three ways-
1-dictatorship via Gm and mods (dont take that TOO literal lol)
2- off it altogether and therefore make prontera more laggy with more merchants, and people S> and B> etc...
3-Make it strict, or seperate @main into different chats for different things, and assign multiple mods and such to them to prevent abuse.
Other than that, im tired, aggravated, and possibly getting my butt to bed.
Disagree.
It'll make extra work to the GMs.
Some people are happy chatting on main, so why limiting the fun?
Main is cool without post limit.
One simple answer: @main off
EDIT: We should get new mods.
(This post was last modified: 09-12-2009, 08:01 AM by Schnell.)
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09-12-2009, 08:00 AM |
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