Ardney Wolf
Eccentric Old Guy
Posts: 304
Threads: 12
Joined: Jun 2009
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RE:??Brewing made easy! (Keyboard friendly)
Going to address this 1st.
Magazine Wrote:I feel the example of just handing out cards is very weak. Time is spent gather the materials for brewing, what you're jokingly suggesting is much quicker than what my brewing idea would imply. You're saying that an NPC just give the card. My idea doesn't just give out the potions, ADs, etc. You need the materials. Structuring an NPC to automatically and instantly convert all materials onhand to potions does "just give out the potions" because instead of spending 2 hours (or w/e) collecting mats and 1 hour brewing them, you can now spend 2 hours collecting, 1 minute brewing/storing, then another hour collecting mats. Do you see how the overall yield is dramatically changed in the latter example? That's what I was driving at.
Now, if you're suggesting crafting an NPC that will run through the actions at roughly the same rate as normal repeat clicking minus only the act of clicking itself (as your most recent post suggests/clarifies), then the foregoing concern is rendered moot. I do believe any functionality like this is better left server side though as the temptation for other automated activities (read:botting) is too great with client-side apps.
(This post was last modified: 04-09-2010, 05:53 PM by Ardney Wolf.)
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04-09-2010, 05:52 PM |
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Ultima_Pi
Queen Bitch of the Universe
Posts: 1,552
Threads: 75
Joined: Nov 2005
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RE:??Brewing made easy! (Keyboard friendly)
Ardney Wolf Wrote:IMO, you can't separate the act of clicking/scrolling from what's being done in game as those actions take a set amount of time.
Wut. I dunno about you, but I don't have the skillz to click my mouse at 182 aspd vs 190 aspd. I click it as fast as my hands lets me, and let the game limit how many times I do whatever action.
Magazine Wrote:My suggestion: Just click on the chatbubble and fish/mine without confirmation every single time.
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Think of our hardware.
Turbo-fire mouse clicker, which you also suggested in the other thread. Or hell, auto-fire.
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The hardware issue is why I'm separating physical effort from ingame action, Ardney.
Marivel, Sidewinder - 99 Lady Sniper
Melody Vilente - 99 High Priestess
Yuugi Hoshiguma - 99 Champion
Gojira Wrote:Your keyboards aren't lightsabers bros...
(This post was last modified: 04-09-2010, 05:58 PM by Ultima_Pi.)
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04-09-2010, 05:57 PM |
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Magazine
Did somebody say Osiris?
Posts: 61
Threads: 10
Joined: Oct 2009
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RE: Brewing made easy! (Keyboard friendly)
I understand the change and I see no problem with it. I don't understand why I should be wasting time and physical energy brewing like that. I'm open to an NPC letting us cast a pharmacy skill to brew it all in a timely manner.
I agree, this should be server-side and not something you download and use. heRO should have full control over this program.
My main concern is simply this: I'm a Creator. I've been reborn and took the path of the alchemy twice. I'm unable to make more than one item at once? It doesn't make much sense to me.
But that's irrelevant. My point remains.
Ultima_Pi Wrote:Magazine Wrote:My suggestion: Just click on the chatbubble and fish/mine without confirmation every single time.
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Think of our hardware.
Turbo-fire mouse clicker, which you also suggested in the other thread. Or hell, auto-fire.
If using an auto-fire mouse is within the rules, then yes my statement does seem weaker. But the fact that a mouse such as that even needs to be used...
(This post was last modified: 04-09-2010, 06:04 PM by Magazine.)
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04-09-2010, 05:59 PM |
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