Ngjoko
Megaman, not Rockman!!!
Posts: 994
Threads: 25
Joined: Apr 2010
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RE: HeRO Hard Mode.
I was thinking of something like playing perma melee merchant or novice, melee wizard, dagger hunter, battle creator, without dying.
I think I'm finally going "home", renewal is fun, but there is really nothing like "heRO"...
Kyarorain, Shield Crusader
Erizabeth, Battle Sage
Derpette, Int Brewer
Katerine, Battle Acolyte
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09-22-2010, 10:57 PM |
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Avalon_Fates
†Last Angel†
Posts: 1,596
Threads: 71
Joined: Oct 2007
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RE:??HeRO Hard Mode.
Shikari Wrote:Then...dont do it on a sg?
Anyways, not dying is easy unless you're going for Legendary.
If you want to exploit it then why even do it at all?
All the reasons against it are as fail as the reasons to do it.
I'd do it next time I decide to make a char, assuming I ever make another.
I have a question though fates, lets say I lvled in sphinx 4 and 5 once already, but I'm hunting a Pasana card and get a second lvl in either/or, do I still get disqualified? o-o
yeh, which is what makes it so hard. If you have to then hunt it to 90% then finish the level somewhere else.
@albus - Haha What about priests. They have it worst then SG
@Jens - Job levels are same as base. So you can gain 1 base 1 job per map.
Also it doesn't reset at trans so use your maps wisely.
@SplitEnds - You can still kill on a locked map, just don't gain a level on one.
@Psitheif - Hey if that's the limit of the difficulty you want in a challenge that's fine, some of us like pushing the limits further.
"A utopia without love is just an illusion"
Angel Fates /99-68/1 agi 190aspd Lord Knight.
Magia Erebea Elysia /83-49/ Battle Alchemist
Magia Elysia/94-50/Magic Bullet Monk <-Needs work.
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09-23-2010, 12:50 AM |
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