Ryxingeir
waffooo!!
Posts: 1,410
Threads: 62
Joined: Oct 2005
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RE: Server Progress Update
500 storage will certainly be loved
also - if i remember correctly, the pink, purple, and orange text are used for airship messages - but there should be no problems since the airship also uses a broadcast for its messages
(izlude = green, yuno = pale blue, ein = green, lhz = orange, hugel = purple)
i could have sworn ein used to be the pink color, but apparently not x.x;;
[ Yuri - baby assassin] [ Coral Ways - high wizard]
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07-13-2007, 12:44 PM |
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Flossy
Falathiel of Fate
Posts: 384
Threads: 32
Joined: Apr 2007
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RE: Server Progress Update
GM-Pandora Wrote:We're still working hard on the sVN, almost done with the 2nd part. Only need to modify some monster drops for the hero custom hats and add the hero npc, but I don't anticipate too much problem there ^_^
Now, just because I can't be in game as much because I'm working on the SVN and we have one less GM does *NOT* mean you can start misbehaving in game >_> I've heard some alarming reports, it's really a shame if the SVN update has to be slowed because of that. ;; If anyone acts up, Ill make sure to report asap And die a painful death by my Battle Wiz
Flossy - The Real Meaning
Word used to define someone who is really intelligent but a bit stupid or an airhead.
A "Flossy" would say "I have a Phd in Math....do you think we can sit on chairs underwater ?"
Or
"My IQ is 160, But i think red cars are faster than blue ones"
^ WHAT !! Thats BS~!!! Blue cars are FASTER !!~~~~~!!!~~
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07-20-2007, 06:18 PM |
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GM-Pandora
Admin Extraordinaire
Posts: 14,774
Threads: 703
Joined: Sep 2005
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RE: Server Progress Update
Update on the SVN progress. We are done with the second part! That part consisted in making the test server like heRO (add our monster, npcs, items, configurations, etc.)
I also updated the changelog in the second post. Didn't write everything however, just what came to mind for now and we're not 100% done yet with tweaking some monster/drop.
We've decided to open up the test server to the public to help us iron out the SVN faster. If you wish to help us test the new svn and new features, you can send me an application PM right now.
Please consider the followings:
~ You need to have basic understanding of how to set up your files before and after (switching back and forth). I don't wanna provide support for this.
~ You will have to report bugs, so consider this a little work, it's not just playing.
~ Make sure you have time available.
I'll only allow a few people since the person hosting the test server has a connection limited in upload/download.
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07-25-2007, 05:05 PM |
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GM-Pandora
Admin Extraordinaire
Posts: 14,774
Threads: 703
Joined: Sep 2005
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RE: Server Progress Update
Testing has started and is progressing well, it's amazing the number of tweaks needed. I wanna thank the few people who have volonteered their time to help the server, it's really appreciated ^_^ I'm still accepting applications for a little while longer.
To everyone: Now is a good time to make sure your sakray is up-to-date, new cities, npcs, headgears, classes are coming, you'll crash often if you don't update. And if you only do it after the SVN update you'll lose a lot of playing time. So do it now!
The next big step after this testing phase will be adding the player database (step 3), it's a big chunk that I'm sure will give us a lot of headaches. So the SVN is not yet ready, but it's progressing steadily!
Oh and Hatter NPC is about 80% scripted because I got nothing better to do at work
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07-27-2007, 09:40 AM |
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