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homun ai
The Legendary Joe Offline
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Posts: 3,691
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#3
RE: homun ai
Most people generally just download MirAi and be done with it. Aside from that they're not allowed to Autocast Skills from things like Fireblend or Potion pitcher, or any other skills that the Alchemist has available to them, but they can still autocast Homunculus skills Like Castling for amister, or Caprice for Vanilmirth.

For the more detailed scripting of AI's, there was a way to make your Homunculus dance around the??Monster so they bypassed the attack animation, allowing them a pseudo faster attack speed.??That's been discussed. There was a ruling on it, but last I checked the rule against that has been repealed so that sorta things still available.??Downside with this, it really takes up the computer's speed giving out that many commands in such a short time frame and tends to make you lag while your homun is dancing.

I know there's a way to script it so Filr/VanilMirth??can use caprice or moonlight from a ranged distance, and never attack their targets from a melee range, but I've never figured??that out. Not sure what their stance on that is.
(This post was last modified: 07-21-2010, 02:15 AM by The Legendary Joe.)
07-21-2010, 02:08 AM
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Messages In This Thread
homun ai - by Stompy - 07-20-2010, 11:35 PM
RE: homun ai - by Seth~ - 07-21-2010, 01:22 AM
RE: homun ai - by The Legendary Joe - 07-21-2010, 02:08 AM
RE:??homun ai - by TPC - 07-21-2010, 05:22 AM
RE: ??homun ai - by The Legendary Joe - 07-22-2010, 02:04 AM
RE: homun ai - by TPC - 07-21-2010, 05:16 AM
RE: homun ai - by Stompy - 07-21-2010, 07:43 PM
RE: homun ai - by Fyrus Carmin - 07-22-2010, 03:02 AM
RE: homun ai - by RickyTheGreat - 07-22-2010, 12:37 PM
RE: homun ai - by TPC - 07-22-2010, 02:29 PM
RE: homun ai - by Fyrus Carmin - 07-22-2010, 03:12 PM

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