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homun ai
TPC Offline
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Posts: 588
Threads: 40
Joined: Jan 2007
#5
RE:??homun ai
The Legendary Joe Wrote:I know there's a way to script it so Filr/VanilMirth??can use caprice or moonlight from a ranged distance, and never attack their targets from a melee range, but I've never figured??that out. Not sure what their stance on that is.

You can't make a filir use moonlight from a distance, the range of the skill is only 1 cell. Thats just a rumor. Or if you somehow can, that would definitely be exploiting a bug and thus against the rules since its not a ranged attack.

As for caprice, whats wrong with making your vanilmirth bolt from a distance? Thats what bolters do. Its a ranged skill after all. If it was meant to use right next to the enemy only it wouldn't have been made as a ranged skill.

Imagine if there was a rule that said that you had to stand on the tile next to the monster before bolting with a mage class char. Or before shooting them with archer classes. It just doesn't make sense.
My chars: TPC / Tjuven / Dansare / Sinne / Magiker / Byracka / Krigare / Andreas
(This post was last modified: 07-21-2010, 05:25 AM by TPC.)
07-21-2010, 05:22 AM
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Messages In This Thread
homun ai - by Stompy - 07-20-2010, 11:35 PM
RE: homun ai - by Seth~ - 07-21-2010, 01:22 AM
RE: homun ai - by The Legendary Joe - 07-21-2010, 02:08 AM
RE:??homun ai - by TPC - 07-21-2010, 05:22 AM
RE: ??homun ai - by The Legendary Joe - 07-22-2010, 02:04 AM
RE: homun ai - by TPC - 07-21-2010, 05:16 AM
RE: homun ai - by Stompy - 07-21-2010, 07:43 PM
RE: homun ai - by Fyrus Carmin - 07-22-2010, 03:02 AM
RE: homun ai - by RickyTheGreat - 07-22-2010, 12:37 PM
RE: homun ai - by TPC - 07-22-2010, 02:29 PM
RE: homun ai - by Fyrus Carmin - 07-22-2010, 03:12 PM

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