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Team Based ToH
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The Legendary Joe Offline
Raging Alt-a-holic
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Posts: 3,691
Joined: Mar 2007
Post: #8
RE: Team Based ToH

Priest in ToH is indeed tough.??Assuming you're FS or a tanker build, all you can pretty much do is Run in the monster trials (don't bother killing anything, just run like hell) and try to stall out your opponents in the PVP trials.

You need 70 total points to get wings/gears from ToH.

Running and making it to the end of all of the monster trials = 25 Points
Ties in all of the PVP trials = 25 Points
that's 50 points right there.


Trivia = Your intellect will save you here.??You need 4 correct answers for a guaranteed Wing/Gear prize (not counting handicap points). 25 Points max.

Mass battle= Shouldn't rely on this,??10 points or nothing

Bonus points = Priest gets 15 points,??High priest gets 10.

So theoretically you only really need to get 2 questions right as a high priest in trivia, providing you lived through everything before hand.

It's a test of skills. As a support or tanker build you should be able to live through anything the monster trial can throw at you. In PVP,??you have to actually use your skills. Debuff??(lex divina and Decrease agi) the opponent, keep yourself healed and buffed. Safetywall, Pneuma. maybe if you're feeling ballsy, you could try holy lighting them, but they can outpot that easily (which is still good, they'd have less items to use in future battles). Basalica can also be used, but only lvl 3 (30 seconds of relaxation, anymore and you'd get disqualified).

Against tougher opponents,??you might actually have to use??potions to keep your SP up and out heal their damage, (soul burn/ Pressure can be annoying, as can magic users with marduk) but most priests I know of don't bring anything outside of green potions and gems, because they can heal themselves and their weight limit. Potions spammed can heal more damage faster than the Heal skill, especially if you have respectable vit.

But skills are half of the battle, you also need at least halfway decent gears. at least a Thara frog shield of some sort (valk shield would be best), and a marc armor. Elemental resist garments (raydric is kinda universal for PVM and PVP, but cards like dustiness, jakk or hode could give you an edge if people are using converters, and can help if you're fighting mages). A Long Mace is a good reductive gear for priests and high priests, 10% less ranged damage taken on a weapon, but you have pneuma as well, so I suppose you could use a Staff of recovery or something. It's technically a win for you if you outlast them, or they give up, so more resists and stall tactics you employ, the more likely you are to get what you want.

It's been a while since I've actually done ToH, but I assume people can still offer a draw at the start of the match to save time.

I've seen people??actually get more than this when the GM's threw in undead monsters into the mix, or use unconventional or offensive builds like battle priests, or ME priests.??Holy light and Magnus??is awesome, but nothing beats a mace to the face. Also lvl 3 bolt spells from ALL OF THE ELEMENTAL WINGS.

As for support builds like bragi's,??You could go the same route as the priests, but it'd be tougher.??BUT you still have??stats dumped into the stuff you need most, Dex for damage, and Int for a higher SP pool. Take a bow and double strafe, or stick with your instrument and Arrow vulcan (I'd prefer sticking with a bow due to time constraints, but it is an option). Think of it this way. YOU ARE A HUNTER WITHOUT A FALCON OR TRAPS, AND YOUR HAVE MUCH MORE OF A SP POOL THAN ANY OTHER HUNTER. spam that funky DS.??also Frost joker could help if the situation gets rough.

Now if you compare that to a support build of dancer or gypsy, then I could see your point. None of the useful dances??rely on dex at all. Agi and str for Please don't forget me (slow grace), Int for Service for you, and Luk for Fortune's Kiss.

My main disagreement for parties in item is the same reason I dislike sparks in muspelheim (those can't be traded). In Item trial,??You got to get sets of items for everyone,??and in the party scenario, you gotta argue with everyone on your team??on who's going to get what.Not everything is displayed what people get, and random distribution is annoying. The time it'd take to figure out who gets what??would be better served killing more things or turning things in to the NPC's.
(This post was last modified: 11-07-2012 05:05 PM by The Legendary Joe.)
11-04-2012 01:23 PM
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Messages In This Thread
Team Based ToH - Menace651 - 11-03-2012, 11:48 AM
RE: Team Based ToH - Mara - 11-03-2012, 03:59 PM
RE:??Team Based ToH - Menace651 - 11-03-2012, 05:30 PM
RE: Team Based ToH - Monster Tamer Billy - 11-03-2012, 04:39 PM
RE: ??Team Based ToH - Mara - 11-03-2012, 07:20 PM
RE: Team Based ToH - Menace651 - 11-03-2012, 10:46 PM
RE: Team Based ToH - Child of Bodom - 11-04-2012, 11:54 AM
RE: Team Based ToH - The Legendary Joe - 11-04-2012 01:23 PM

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