GM-Pandora Wrote:I don't feel we need to convince everyone about our decisions, in fact it's nearly impossible and from exprience it usually results in frustration. And since we have limited time it's best to apply it where it counts.
This is all settled down a bit, but I'd like to throw something in.
They're not asking for you to convince them. They're asking for the reasoning behind it, and the reasoning behind their concerns.
They want to make sure said concerns were addressed, and how they are being combat.
If not everyone will be convinced after that, and if it is a large amount, or a large problem, then they will want to be convinced.
As I said in another thread, GMs and players do not magically think of every scenario.
If explaining a decision makes the player base feel better, cared about and more informed, why wouldn't that path be taken?
It's not like they want *every* decision automatically explained. Just those they have concerns about. Because they care and all.
I won't even touch further on the issue that the majority of this thread was about Chaucer's response and further actions, which wasn't addressed at all. :/