if i may ask, what was the logic for the addition of ad and edp mats in the first place?
the addition of cooking and forging mats makes sense to me (to incentivise cooking and forging - which seems to pale compared to the brewing table), i can also understand to some extent the gemstones and cobweb.
But why then was ad and edp mats added? To make things easier for pvp/woe-ers? One could contend that ad and edp becoming easier to farm does so much more (especially ad) for pvm-ers than woe/pvp-ers.
Furthermore, if the reasoning behind it WAS the former, then i could also surmise that adding WSS would ALSO make it easier for pvp/woe-ers.
Subsequently, i believe that making c whites more "accessible" would temper the fish economy and make for a more complex Benefit-Cost-Ratio analysis which i believe opens up the possibility of veering people away from mining for fish to actually hunting stuff.