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I've only ever played a magic Ninja build, but....
Radolf Wrote:A general suggestion to improve any extended class if you need one would be to give them a more diverse armor selection since most of the useful armors are trans-locked. If you're looking for something more ninja specific then the only thing I can think of is something to give them hide without costing an accessory slot for a smokie card.
I have to agree with him on this one. Perhaps a custom Ninja Suit - that can be quested for - that allows the use of Hide? After all, who's ever heard of a ninja that can't
hide? Let alone stalk?
Radolf Wrote:Another idea would be an accessory that gave different bonuses depending on what build of ninja you are. You could just compare base str and base int to determine the build and maybe have a third category for hybrids if the two are equal.
Though, I don't think it would necessarily need to be an accessory - sticking with Ninja suit on this one - the item can grant a bonus based on the dominant base damage stat.
i.e. if INT > 80 there is a 50% chance that a catalyst stone will not be consumed
I'm not saying that should necessarily be it, but to give a general idea. Something generic that could boost HIT or DEX would be fitting as that is what Ninjas are all about, as well.
Or to be silly even...
Something that allows the collection of sushi from enemies...?
Just a thought.
dodge.