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Food cards
GM-Ayu Offline
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Posts: 6,450
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#5
RE: Food cards
Also, it's not like back in older svn we changed the numbers manually to reflect a "x 3" item drop rate. We left the numbers as is and let the game handle everything. Likewise we did the same and we noticed that food items went drastically down (Plasma card is far more obvious.) Since we never touched the items in both cases, we can only speculate that the activation rate of the cards went down naturally.
06-19-2008, 12:48 AM
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Messages In This Thread
Food cards - by Kiaro - 06-18-2008, 06:01 PM
RE: Food cards - by Aaronock - 06-18-2008, 07:58 PM
RE: Food cards - by GM-Ayu - 06-18-2008, 11:24 PM
RE: Food cards - by Kiaro - 06-19-2008, 12:23 AM
RE: Food cards - by GM-Ayu - 06-19-2008, 12:48 AM
RE: Food cards - by Kiaro - 06-19-2008, 01:04 AM
RE: Food cards - by GM-Ayu - 06-19-2008, 01:25 AM
RE: Food cards - by Kiaro - 06-19-2008, 03:12 AM
RE: Food cards - by GM-Pandora - 06-19-2008, 09:41 AM
RE: Food cards - by Kiaro - 06-19-2008, 12:55 PM
RE: Food cards - by GM-Pandora - 06-19-2008, 01:38 PM
RE: Food cards - by Kadar - 06-19-2008, 02:30 PM
RE: Food cards - by GM-Ayu - 06-19-2008, 02:35 PM
RE:??Food cards - by Kadar - 06-19-2008, 03:25 PM
RE: Food cards - by GM-Pandora - 06-19-2008, 03:10 PM

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