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Food cards
Kiaro Offline
Schadenfreude
***

Posts: 217
Threads: 27
Joined: Nov 2007
#6
RE: Food cards
Yes, you didn't change the rates before. This wasn't very pressing, because the rates were rather high.

If you could explain why leaving the drop rates to the game is a good idea I'd like to hear it, I just don't understand. You don't leave the drop rates of any monster or exp or any monster to the game (and in the case of valk shields you even make a custom drop rate). It seems to me that 'leaving things to the game' either has no reason or is simply an arbitrary choice.

On hero, farming all items is about 3x faster, besides valk shield which is 1.5x faster. I assume this had a reason (valk shields are amazing, being a core one). Why the exception for food drops from cards? I don't see why 1.5% is say, overpowered of broken instead of .5%, but it would be consistant with the drop of every other item on the server.

I can't help but note if this was any other item (the new cards like, I dunno, siroma cards) that were at .01% rather than .03%, this would not 'just be left to the game'.

So, just requesting either 3x drop or just the good reasoning behind why food should be left in official server condition.
06-19-2008, 01:04 AM
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Messages In This Thread
Food cards - by Kiaro - 06-18-2008, 06:01 PM
RE: Food cards - by Aaronock - 06-18-2008, 07:58 PM
RE: Food cards - by GM-Ayu - 06-18-2008, 11:24 PM
RE: Food cards - by Kiaro - 06-19-2008, 12:23 AM
RE: Food cards - by GM-Ayu - 06-19-2008, 12:48 AM
RE: Food cards - by Kiaro - 06-19-2008, 01:04 AM
RE: Food cards - by GM-Ayu - 06-19-2008, 01:25 AM
RE: Food cards - by Kiaro - 06-19-2008, 03:12 AM
RE: Food cards - by GM-Pandora - 06-19-2008, 09:41 AM
RE: Food cards - by Kiaro - 06-19-2008, 12:55 PM
RE: Food cards - by GM-Pandora - 06-19-2008, 01:38 PM
RE: Food cards - by Kadar - 06-19-2008, 02:30 PM
RE: Food cards - by GM-Ayu - 06-19-2008, 02:35 PM
RE:??Food cards - by Kadar - 06-19-2008, 03:25 PM
RE: Food cards - by GM-Pandora - 06-19-2008, 03:10 PM

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