GM-Ayu
Uguu!
Posts: 6,446
Joined: Jan 2008
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RE: Regressive Rollback Policy
So I guess problems and differences lie in defining difficulty >->; ?
High end usage =/= "obtained in the high end." Just cause you can use it for life, doesn't mean the item itself is only obtainable by high end players. Is zerom honestly that difficult? >_<; Zerom is self-funding, cause their cards will probably pay for your slotting cost, with matyr to come with them for extra funding.
I don't think that there's much to say if it's a problem of defining difficulty. It's a pure subjective call on what's difficult. To me, anything that can be handled by lv 80 and lower (non-trans), are all low end. Medium is anything above (mini-valks, thus why I didn't report all the valk shields that are ticket-ed for reimbursement, and the likes of trans only are what's the high end battle (thana, thor, etc). I think that this is reasonable, because reaching lv 80 is something you can really do for most of our players, in about a week of time at best. However, anything further than that, for most of our players, will take a sufficiently much longer time to obtain.
Guess now I know why I get so many complaint letters in ToH monster trial >_>;
EDIT: oops, missed a point to make XD;
"...missing is levels" of the players in my post, but is that relevant...? if it's accessible, then it's a fair call to make. You can do them even if it's lower levels. Now putting the blame on other people why you didn't go do something that you got access to do?
Again, it's back to the point of effort. If those come from low level monsters, which by my (and most GMs share the same definition) definition they are, then it's a matter of showing the effort or not to go hunt them.
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12-18-2009 02:47 AM |
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GM-Ayu
Uguu!
Posts: 6,446
Joined: Jan 2008
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RE: Regressive Rollback Policy
I don't think that there's really anything new to say. As I've said before, now we seem to discover that the problem in all the differences is the definition of what is "low end" dungeons that can be accessed by "low end" players. To me pantie is easy to get for anyone, and refining/slotting them is a matter of time to just hunt them and collect the fund via the card. To Usopp, it is "ridiculous" to think so. Statements as in arguing about difficulty, well nothing to really say about it since it is pure subjectivity. Nobody can really 'prove' anyone about what is easy or hard, since everyone has a different 'bar' of difficulty in mind.
Anyway, I'm done with what I can say. Anyone got anything else new? If it's equally subjective, then it'll probably go in more circles... I'll let Aki decide on when to close this thread, if there is a need to, since I'm technically on GM-Supervisions ^o^;;;
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12-18-2009 02:56 AM |
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