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Woe Castles
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azurerogue Offline
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Post: #21
RE:??Woe Castles

Arkanis Wrote:Well seriously about the random castles, I Just don't care about Eco cause whats in the TB's are not good anymore... even Oca with the fishing system is begining to be useless...

So I don't know why you guys want to be able to build Eco. And if so then just let these castles open till next "same woe ( which would be if it was sunday for example, then open till next sunday then it close, one week eco is really fine seriously...)

Okay...to put it this way...

What makes random castles so much better than just static castles+closing one? Why is the random castle selection so important?

- Albus Dumbledore 99/70 Professor - Albus DumbIedore 92/59 Professor
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- Astaroth 99/70 Creator - Dawkins 99/70 Creator
- Exemplar 98/69 Paladin - Equitas 80/47 Paladin
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02-27-2009 03:29 PM
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Braun Offline
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Post: #22
RE:??Woe Castles

Aaronock Wrote:Drop Alde, drop one main castle.??I hear nobody really even attacks Alde, why are we keeping it anyway???The guild holding it is certainly not a newbie guild which is what non trans woe is claimed to be about...
You should have been there Wednsday. Evil

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02-27-2009 04:14 PM
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teOx Offline
cry IMBA pls
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Post: #23
RE:??Woe Castles

Aaronock Wrote:Drop Alde, drop one main castle.??I hear nobody really even attacks Alde, why are we keeping it anyway???The guild holding it is certainly not a newbie guild which is what non trans woe is claimed to be about...

everyone knows this.

nothing will be done lol.

everyone knows this as well.
02-27-2009 04:33 PM
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Doori Away
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Post: #24
RE: ??Woe Castles

teOx Wrote:
Aaronock Wrote:Drop Alde, drop one main castle.??I hear nobody really even attacks Alde, why are we keeping it anyway???The guild holding it is certainly not a newbie guild which is what non trans woe is claimed to be about...

everyone knows this.

nothing will be done lol.

everyone knows this as well.


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02-27-2009 07:21 PM
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Pyronic Offline
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Post: #25
RE: Woe Castles

Should we hold a poll and vote in it? :O Cose i say non trans should just do the Trans WoE. It will help them get better.

If you got a strong role model you will become strong yourself i find. /gg

Close Alde FTW Icon_biggrin


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02-28-2009 02:30 AM
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KohakuSan Offline
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Post: #26
RE: Woe Castles

I vote on:
- Open another non-trans castle and make a non-trans woe in a different day than trans.
- Close 1 trans castle. (not really sure though, but mostly yes)
02-28-2009 02:48 AM
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Frogboy Offline
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Post: #27
RE: Woe Castles

not that i WoE, but i'd say for the trans WoE have geffen and payon castles open, and for non-trans WoE pront and alde.

or if the arunafeltz guild castles are functional, we should use those as well.
02-28-2009 02:58 AM
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Arkanis Offline
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Post: #28
RE: Woe Castles

With the woe 2.0 it would only be 1 castle I think, they are so big and can contain almost all guild lol

@azurerogue: Well the fact you don't know which castle will be opened before 15 min lap help the fact the guilds dont know if they're gonna defend or attack and does not help breakers coming only at the 5 min mark before end to take a castle alone. They have to come some times before and find out which castle and prepare for it. Same for defending the castle, as you don't know if you're going to defend or attack 2 days before you can't really find which people will come those days Icon_razz

Well in my point of view it gives some thrill to it.

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02-28-2009 03:12 AM
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Kadar Offline
Cheese is WoE
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Post: #29
RE:??Woe Castles

Pyronic Wrote:If you got a strong role model you will become strong yourself i find. /gg

awww thanks Pyro.

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02-28-2009 04:15 AM
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Yuriohs Offline
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Post: #30
RE: Woe Castles

I +1 to that comment as well pyro.

But as far as WoE castles goes, I say we close one cassel, and turn the alde cassel into battlegrounds somehow

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02-28-2009 06:05 AM
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