exwing
Ex
Posts: 584
Threads: 35
Joined: Jun 2006
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RE:??Changes to WoE
takhara Wrote:Just...after reading all this, I thought of a small suggestion...
How about, if more castles are opened, guilds that own a castle at the time not be allowed to take them? Is this even a feasible suggestion?
I'm positive if it is, more immediate competition will result from it.
Sure it is, until they make another extension guild filled with a few charters that are allied to said main guild, still lead under same the leader(s), now not only do they have the chance to take another castle, but they can recall as well, all while staying inside the rule's. Most big guilds have 1-3 extension guilds for parking or watching over their usable roster, these guilds are all ready to go and leveled up, filled with charters that are on stand by. I myself own 2x recall ready guilds that just sit there. and I'm not even a guild leader. Good try, but that just won't work seeing as there is normally a legit loop hole to any given rule.
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01-26-2010, 10:58 PM |
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azurerogue
One Dogma: THROW AD!
Posts: 2,408
Threads: 104
Joined: Aug 2007
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RE: ??Changes to WoE
exwing Wrote:In the end the Leader(s) of the guild are what make it or break it in terms of going to war.
I suppose I can agree with you there, especially considering I only started WoEing on this server because of you (whether you knew that or not) when I was in LW.??
EDIT: As for the Ghostring thing, I see no reason to change how they work at all (unless of course heRO completely embraces renewal, when it's ready).??GR is not a "make it or break it" gear.??Guess what happens when you wear GR???You get Frozen/SCed and then not only are you NOT Ghost element but you're even more defenseless than someone wearing Marc because they know they can either a) force neutral you to death based on the insanely obvious freeze/sc graphic or b) abuse the fact that you are very obviously water/earth property.
Oh, but what about GTB users, you say???Frost Joke (or just the fact that someone wearing GT+GTB is obviously NOT wearing elemental armor and can be easily killed with non-forced neutral damage).??
GR doesn't end anything - it just makes Creators and Champs, the ones who like to think of WoE as a solo e-peen measuring stick, cry.??Good teamwork > GR.
- Albus Dumbledore 99/70 Professor - Albus DumbIedore 92/59 Professor
- AIbus Dumbledore 93/50 Wizard - AIbus DumbIedore 1/1 Novice
- Astaroth 99/70 Creator - Dawkins 99/70 Creator
- Exemplar 98/69 Paladin - Equitas 80/47 Paladin
- Mephistopheles 95/65 Lord Knight - Shogo Kawada 97/67 Stalker
(This post was last modified: 01-27-2010, 12:30 AM by azurerogue.)
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01-27-2010, 12:27 AM |
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Snapplewee
¥Snapple¥
Posts: 1,086
Threads: 108
Joined: Feb 2007
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RE: Changes to WoE
GR is generally used in the debate because of its effects. Yes, there are 1000000x ways to counter a GR, but that isn't the point.
The point is that GR is a hard to come by armor and is game changing (not breaking). It does cause a considerable amount of strategy change. And then when you're dealing with 4-6 of them....you can see how this goes.
I believe other than castles opening, the only other option to "change" WoE is player side. I think shoving more stuff on the GM's really just gives players someone else to blame other than themselves if it doesn't go well.
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01-27-2010, 10:45 AM |
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