Kari Nogashi
Forum Dweller
Posts: 541
Threads: 34
Joined: Dec 2009
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RE: attention concentrate
>.> <.< i have no idea what your talking about /swt
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07-16-2010, 12:02 PM |
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Corporal
Posting Freak
Posts: 782
Threads: 25
Joined: Jan 2009
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RE:??attention concentrate
Irxallis Wrote:Namine Wrote:The flee tank thing is more "forcing yourself to have a purpose" as you put it, it doesn't have anything in the high end mvps/dungeons/efficient parties High end MVPs? Yes, useless. High end dungeons? Disagreed.
Dimensional Gorge? We proved it works well on a 2* sniper + stalker + HP or sniper + prof + stalker + HP team. Nidhoggur1, 2, 3 (except Duneyrr - and only because we haven't assembled the necessary equipment and made several tests yet)? No problem. Add Soul Linker into equation and you have one safe undispellable tank. Thor1? Only salamanders are a problem. Does not work on mobbing parties, but there are more ways to play than that single one, even if they are less efficient exp-wise. But then I don't have to ask @main for the same classes everyone competes for.
Party does not have to adapt to a stalker. Every party is built around a concept who-will-do-what. It so happens that in a party with a fleetank(s) the tactics is different to one with a different mob control.
Many things may work in high end parties, but the point is to do the parties in the most efficient way possible. When it comes down to it, the efficient parties don't really have stalkers, ninjas, gunslingers, etc built into them. There's stronger alternatives which offer better results for any time spent.
For example, you're fine with a LK or Pally tank in nidhog. Dispel just means casting another assumptio, which shouldn't really be an issue if you have a bragi (which is staple for most parties anyways). If you're going thors, you could run down to Thor3 and get a much higher exp/hr, and better drops as well. Heck, even in dimensional gorge (for this SvN), you could power through it with mobbing and storm gusting or even have an SG tank AND kill with the same number of people.
I'm not saying stalker is useless. However, when it comes down to it, stalkers are pretty much for either solo farming, intimidate spam to clear spots (most notably, bio3), or PvP/WoE.
Now, to stay on topic: Stalkers don't need any buffs. They do well on things they're expected to do. Stalkers are essentially a mix between snipers and lord knights, and you can't expect a jack-of-all-trades class to be compete on the same level as specialized classes.
IGNs:
Heii - 99/70 Sniper
Limits - 99/50 Knight
Asira - 9x/6x High Priest
Ruins - 99/70 Whitesmith
Meteor - 99/70 Champion
Toy. - 99/6x Assassin Cross
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07-16-2010, 03:20 PM |
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Split Ends
o(≧▽≦)o
Posts: 839
Threads: 92
Joined: Jul 2010
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RE: attention concentrate
ninja, slingers... why did gravity deprave them of being born again /desp and why did heRO deprave them of having good equips like those of LK/Sniper/HW stuffs
stalkers are jack of all trades, +1... i wish they really have something that can prove their role in a party, to be just who they are, not plagiarize some skill that the class from whom it's taken can do it 2x better, right now i can't think of anything
and for the love of --, i would like to complain about tunnel drive, why the heck does it slow you down?? and assassin cross gets 100% of their move speed, who is more dangerous? a sinx doing 32k sb or a stalker who only makes never missing 2k backstab?(dont apply elements on the never miss thingy), now isn't that really unfair?
lv.10 cloaking takes up 10 skill points, then i say give us level 10 tunnel drive! they got gaytooth(sorry if mispelled, my keyboard's fault xD) and we got status inflicting raid which is not mobbing wise, they got poison and FTW (f doesn't mean "FOR") we got painting skills o.o
strip? well thank you gravity for giving us this skill that balances everything with it's 80% chance of failure, again thank you very much xD
oh oh, and ganking... i really wish steal is applicable in pvp
BREAD is RAW TOAST
UST-AMV CoA student... survivor
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07-16-2010, 10:21 PM |
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